quick update on the modeling (really quick actually but some of my work is on the other side of the house). Thank you Stromberg90, I used to do quick photoshop all the time when I got stuck on something before and I don't do this enough anymore... on the left side of the black line is the photoshop version, with a new tone…
Greetings Alchemists, time for another edition of our Road to Launch updates. We sat down and thought hard about when we'll be able to let you guys try out an alpha build. We decided to aim for the fall. We'll do our best to hopefully give you guys a taste of what's to come. The alpha will give you the opportunity to start…
- Quiver ladies, quiver. He's gonna set the world on fire! - Haha! Thanks for the feedback, Locater. At first I thought it was the placement hair I threw in there but you're right, it does look a little tall. I'll re-work it later today just to be sure. Update on costumes 1 & 2. I've just noticed how ridiculous the 2…
For zbrush, you could use Projection Master to paint on a Texture instead of having to subdivide for a polypaint conversion. I would get the view you want (possibly store it with zapplink to prevent accidentally moving it), and then drop it down with Projection Master. Zapplink to Photoshop, paint whatever you want across…
You should already have a portfolio up, if you don't then you're looking at at least 6 months before you should start looking for work, because you will want/need to show at least three SOLID finished pieces. and then continue to update regularly with new pieces until you get so busy that you don't have time to anymore…
Finally an update from me. For a second I thought myself that I gave up on this enterprise, but life got the best of me through work, getting sick, etc etc. :) So here is an update. I currently feel like I need the overall flow of most of the shapes to flow a little more towards the throne seat as the large pipes on the…
Hey everyone, sorry for the late reaction. I have been working on an update of the scene with your feedback. Let me know what you think about it. I have mostly been focusing on creating a better forest scene, as the previous update only had grass, trees and stones to fill the forest with. But I also played around a bit…
@Nevermore - I agree on the spikes thing. I may have to add a rim-light to them. I just haven't gotten around to it yet. Will be in for the next update though. I tried to address most of the things brought up so far. Edited the lava. Redid the baking on the pillars. Tried to make the lava pillars less repetitive (read:…
Hey everyone, Its late and I have to go, but before I did I wanted to post this update. I worked hard on this today, and its better. Still has a long way to go. I think I am adressing the issue of it not being horror enough more and more. Still don't think it needs to be darker overall. Just more clear defined areas of…
Hi polycounters We haven't updated SlideKnit (or SlideNormalThief for that matter) in a little while, and yes I'm afraid they are no longer linked from our site after the last redesign. Direct links are : http://slidelondon.com/_downloads/SlideKnit/SlideKnit.zip…