Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
glenatron
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: (PAID) 2d animation
Reply by
Jadav
·
May 2019
·
Home
›
Freelance Job Postings
Hello KeyFrameGuy No i don't have duration of the video.I only have my script
Re: Looking for a Photoshop thingy to help move pixel art around a tilesheet
Reply by
Eric Chadwick
·
May 2019
·
Home
›
Technical Talk
One of the offset scripts might work, with a bit of tweaking. http://wiki.polycount.com/wiki/PhotoshopTools
Re: why there are no modern polygonal modeling tools?
Reply by
ZacD
·
Aug 2012
·
Home
›
Technical Talk
Scripts and retopology are the only things that are bringing new tools to the stage, its kinda sad.
2 results
Re: UCX Collision Tool
Reply by
WarrenM
·
May 2013
·
Home
›
Unreal Engine
Nice work, man! It's scripts like this that end up saving man months of time...
2 results
Re: [Portfolio] EricChadwick
Reply by
Eric Chadwick
·
Mar 2013
·
Home
›
3D Art Showcase & Critiques
Well, apparently you need a Flash fallback too. so that's where the script comes in.
4 results
Re: Maxscript Scope Issues?
Reply by
Jedi
·
Oct 2012
·
Home
›
Technical Talk
Its unbelievable that max doesnt even have python scripting in 2012, almost 2013.
2 results
Re: Marmoset Skyshop is GO, 1.07 is out!
Reply by
DeathFlail
·
May 2013
·
Home
›
General Discussion
Looking through the pack, they have shaders and scripts that seem to take mobile devices into account.
3 results
Re: [MaxScript] Merge Faces
Reply by
airbrush
·
May 2011
·
Home
›
Technical Talk
good stuff. You should pack all of your scripts into one Miauu pack..
Re: Google for a Cause
Reply by
Pix
·
Dec 2010
·
Home
›
General Discussion
I bet someone will make a script so it will open and close the tabs behind, haha.
Re: Splitting up high poly objects in Maya
Reply by
Allert
·
Jul 2011
·
Home
›
Technical Talk
Try http://www.creativecrash.com/maya/downloads/scripts-plugins/polygon/c/detachseparate-mel
2 results
>11549 results
1
…
455
456
457
458
459
460
461
…
1155