not at all! at the end of the day, every process has some positives and some negatives. for example, i would avoid exploded baking at the cost of couple more hours to have a more realistic AO bake. if i have to do couple minutes of manual cleanup, so be it. i want a better end result AO. you mention the brink guns, but i…
Sorry for posting 3 times in a row, but I wanted to bump this just to point this out. http://utforums.epicgames.com/showthread.php?p=26161072 If you read the last post there it appears as though unreal just plane out does not support mirrored normal maps (either vertically or horizontally) if you have specular. However, I…
Another nice trick in Max is to use instanced modifiers. Select all the Editable Poly models (with no modifier stacks, just to keep it clean though, not a strict requirement) and add an Edit Poly modifier, and a Turbosmooth modifier. Now you can edit individually or altogether using that Edit Poly. You can also Collapse To…
MohsenDehnavi, Get the latest version of dDo here and the new trial will unlock another 45 days of testing! JasonLavoie, Adding to a reply I just sent in another thread here at PC: The key trick to make Photoshop run smoothly when working with nDo2 is zipping, which is very similar to the collapse workflow you're…
After reading all the furor, and seeing before and after shots of the "fix", I decided to skip it and stick to the standard release. I've played through the game before on console, and this is maybe a sort of crazy notion, but super-crisp high-res graphics just wouldn't seem to fit the mood of the game. It strikes me as…
Website is back up again. To use a path, you have to create one first. If you have a terrain, then it will be created on the terrain, otherwise it will be created at level 0.00 (Z value). My problem is that I have a cave and if I added those to the terrain, the path will be created on top of the cave, not on the actual…
ok so this week i continued watching the course and repeat what the tutor did by my own and if im stuck at sometthing i try to solve it and if i fail i just watch the video again or google the problem , that's my plan for every tutorial , i learned 1- Some deformers 2- nurbs curve that can rotatte and repeat 360 times to…