I've worked at EA Canada for 7 years now and I would suggest if you want to make more money get experience on a shipped game and once you have the experience switch to another company that will pay you a decent salary, and then switch companies again and again until you are happy. Basically switching companies usually…
OS: XP or Vista Processor: 2.6ghz Pentium IV or equivalent (3.2ghz recommended for Vista) RAM: 1024mb (1536mb recommended for Vista) Video Card: DirectX 9-compliant Shader 3.0 card with 128 MB of DDR Video Memory (256 MB recommended) AGP 8x or PCI-Express x16 Sound Card: 16-bit DirectX 9-compliant sound card DirectX9 for…
Your idea works ok, but the bullets are off by a few degrees. Somehow the bullets and the dummy objects have to pass through the spline control points at the same time in order for this to work properly. I also tried placing a bullet on a spline in the middle of the chute and create two other splines on the left and right…
from what I've read in previews it sounds like there's another of those, uhm, obelisk things and action hero Issac goes to take care of it. I'm paraphrasing a little but that's the impression I got. I still haven't finished the first one, just finished chapter 7 last week after a year and a half hiatus, (was hoping to…
tim: very true, i'l have to adjust the spec and ad some dust Thanks. Thegodzero: Yeah, that was poor planning when i first did the highpoly. I've learned since then how to properly bake cylinders. Originally i did this as a test for a duplicateAlongCurve script i found so not much time was wasted in placing each tile since…
Its a very glamorous job. We: 1. Approve threads for new users 2. Delete double posts 3. Move threads to the appropriate section 4. Randomly give infractions to Johny 5. Delete spam/Ban spam bots 6. Discuss new features, contests, etc that we would like to try out. 7. Maybe once in a year actually ban a real user for…
or 1. uv your lo poly 2. align meshes 3. create a skylight 4. press zero 5. check the enable box under projection mapping area 6. click the pick button and select your HP mesh from the list 7. scroll to the output section and click add 8. select normal and lighting maps 9. set your map settings in the common settings area…
[ QUOTE ] Well, max can set backgrounds for the viewports too, which is my usual way of handling things. Planes always get in my way, even if they are a bit superior [/ QUOTE ] i always had a problem with the viewport background images resizing slightly when i am not zoomed in on one single viewport, which made my model…
Why don't we make a stickied thread specific to just system builds of all types? Anyhow, yes, build your own. Dont know how, ask a friend to help with the build. As far as internals, and you dont want to worry about specifics, get a bundle.…
The "nothing i'm doing is good enough" rut is hard to get out of sometimes, unless you use logic as your friend and think: everything I'm doing now is going towards something greater. As the saying goes Rome wasn't built in a day. That said you can't always be focused or inspired 24/7, which means other activities have to…