What a big pile of whine... If you don't like your working conditions endeavor to make them better or just leave. The more people that wake up and walk away the better things get. Even better the more people who can ferret out the abusive places in interviews, the better. Personally I'm tired of people who bitch but never…
I agree with following up on weekly basis. I generally do that via e-mail when I'm looking for work. Just be sure to remain polite and courteous as well as proof read your e-mail (to some people, minor grammar and spelling mistakes really stand out). You don't need to write up a massively elaborate e-mail each time, just a…
This is an issue as old as time (or rather, as old as Zbrush) and AFAIK there is no fix for it, as the Zbrush FOV values do not really represent anything and you won't be able to get a real analog to a 3d viewport since their projection/rendering isn't really 3D. I've seen it negatively affect the work of extremely skilled…
DESCRIPTION The team is in need of an assistant Art Team Director that will assist the Project Lead and Art Director in the development of the game. The position does require you to have knowledge of the Unity Game Engine, 3D asset creation software, and a desire for project management. The INT team is a large,…
In my experience curved screens don't need adjustment at all. I have two setups on my desk - one a single curved screen, the other an older regular dual screen setup and I'm constantly switching between them. Hard to give up on the Eizo in that older setup but the replacement is definitely going to be another single curved…
I'm with Hugh on this, I feel like I missed out on this whole thing but I'll go ahead and throw in my two cents. Taking crits is hard, when I first joined it was like gettin hit in the head with a brick. I went from being praised at college to realizing I was not as far along as I thought. From what I can tell you are not…
Hi Dartist, it's great to hear that you want to improve :) First off I'd like to say that rendering wise you're off to a great start. You've got a really good understanding how to blend colours. The thing that's standing out the most to me is the stance on your ginger haired character, the perspective seems a little off so…
@lotet "Well you should probably design the character before you do the model sheet." > That was actually my original plan. After drawing Mathew's head, I was going to make additional sketches which would have featured the rest of his body, but I couldn't figure out how to draw a character who had no neck (Mathew's planned…
Thank you so much! And thanks for the heads up, I hope I fixed that in the newest draft (its just a small update but still!) Thank you so much MadameDaFunk <3 Its my personal taste too but I got that more than one time as a feedback so I shortened them :D Also I will get rid of the gold and make her skirt burned, loved…