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Re: Sketchbook: Jake Lear
Reply by
jakelear
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Jan 2013
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Digital Sketchbooks
Took a step back to start doing a facial anatomy workshop from Ryan Kingslien. Working on the skull:
Re: [MaxScript] Spacing/Distributing a sorted Vertexloop? [3ds max][SOLVED]
Reply by
kio
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Oct 2016
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Technical Talk
http://paulbourke.net/miscellaneous/interpolation/ maybe just drop in some interpolation function and sample it the desired steps?
Re: 2D What Are You Working On? 2017!!
Reply by
Stinkhorse
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Dec 2017
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Stickies
Spent too much time on this before it tightened up. Metal bands for the treasure chest are the next step.
2 results
Re: The Forest Dwarf
Reply by
Svyat
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Apr 2017
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3D Art Showcase & Critiques
Hey there! I'm almost done the sculpting part for this guy, next step is to retopo him and also unwrap.
3 results
Re: Hey Guys!
Reply by
EbolaV
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Sep 2009
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General Discussion
Welcome! Was a good step to come to Polycount, best school ever. In general we dont bite...:poly142:
Re: [Riot Art Contest] - Poppy [Original Headhunter Skin]
Reply by
Domax
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Oct 2014
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Riot Art Contest - Illustration
Rough elaboration. Like I said before I'm not sure about the pigtails. The next step will be composition!
Re: Maya 2012 Interactive Split Tool crash
Reply by
onionhead_o
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Nov 2011
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Technical Talk
interactive split is like a step back, its like its imitating maxs cut tool lol
Re: My Cable fan art (WIP)
Reply by
OscarGimenez
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Jan 2019
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3D Art Showcase & Critiques
Hi polycount community, A step further in my game res Cable fan art project. Cheers
Re: Baking in Substance (Painter): Troubleshoot
Reply by
Froyok
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Jul 2016
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Adobe Substance
If you followed the steps described in our documentation you should be fine. What is your issue exactly ?
Re: Sketchbook: Oliver Hopley
Reply by
Oliver Hopley
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Oct 2017
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Digital Sketchbooks
Progress on Larrigon! Went back a step and changed a few things to the low poly of my character :D
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