[ QUOTE ] Tyrese is in this movie. That alone is reason that this will fail. Anyone else read about the next Star Trek movie?? It's a prequel (before Kirk and Spok were on the Enterprise) . So Shatner won't play Kirk, etc. Yep they are hoping to get Matt Damon to play Captain Kirk, and Ben Affleck for Spok. I shit you not.…
First of all, thank you for your input. the polycount for the model is 1708 and has a 512x512 texture for the m4, plus 256x256 textures for the scope and the grenade launcher. The render was made with the default 3ds max renderer. I am quite new at making textures like these and the lighting was the hardest part on this…
Hawken do you have something against Amiga? my custom 060/50MHz A1200 AGA 2MB is capable of playing Quake and Quake 2 at 320x200, it's a very capable machine. Playstation 2 really shouldn't be in this topic, it also quite frankly has such a different pipeline to everything else you can't say it's better or worse. As far as…
The size of units is all relative to a characters size. For example GOW uses a character roughly 96 units high. This means that one foot = 16 units. However I have worked on games where the character is 180 units high. This is the same 'real world' height but in centimeters. (180cm is roughly 6ft) All your environment…
OOooo great responses. Neo - yeah, I agree. there's nothing wrong with brainless activity, but it has it's place. I don't think there's anything wrong with simplistic game play, but I'm getting sick of seing nothing but that. Ged - thanks! i'm sorry, what? the theory is that there are violent video games because computers…
[ QUOTE ] i have a hunch that you get a 30-day, and not a license for sketchbook pro. one thing i forgot to add about the program: WORST PAINTBRUSH EVER! [/ QUOTE ] nope snowfly its a full version righ on the cover "FREE SOFTWARE ALIAS SKETCHBOOK PRO US $199.99 VALUE" it was this book see look full version..…
Alrighty some newer stuff to post. So this was inspired by one of the Too Human screenshots (http://xbox360media.ign.com/xbox360/image/article/704/704011/too-human-20060501024926584.jpg) of the cool holographic light things... and decided to make it into some sort of holographic pillar :P So this is the high so far... I'm…
If you are going to be doing any amount of work in maya I would highly suggest binding some keys for setting hard and soft edges, I use those a TON as I work. It was a little weird doing the hotkeys (I probably ended up getting them from whargoul or some other maya guru) so I'll post it here, hopefully it will help save…