Hello! Made new weapon. More screenshots (also High Poly meshes screenshots) are on ArtStation :) Hope you like it. If not, leave it your opinion/feedback here ;) https://www.artstation.com/artwork/JK2bn
Hello there. Looking for 2D artists who can do concept art, illustration art or full scene art. We need to hire 3 people, one for each task. The following are examples of our works Scene Art Examples Concept Art Examples Illustration Examples Please only apply if you can match or surpass these examples. Please provide…
Hello Polycount! I recently finished my watchtower environment rendered in Unreal Engine. Be sure to check out the Artstation link to watch the flythrough too :) Artstation: https://www.artstation.com/artwork/oOa5AW
Hello, I'm baking normal maps in Painter for quite some time and noticed it creates a seam on the UV island border, it's invisible in Painter's viewport but quite noticeable in a game. To fix this I am using a painted normal layer but maybe there is a better way to do it?
Hello Artists, I started learning 3D sculpting with anatomy of humans days ago ... I'll be happy to hear from you guys about it, I'm planning to use this only as a bust , to learn retopo and add details of skin later (no animation). What kind of things could I correct more for it to be more "human" I still feel his face is…
Hello! I've been working on this small Unity scene on-and-off for awhile and now I feel like I am getting stuck with it. There is something off about it but I can't quite figure out what, so I'd love to have any feedback or critique how to push the scene further. Thanks!
Hello everyone, here I am going to post an update regarding the project I've been working on called Eclipse Ascendant. I am a character artist, however with this project I wanted to go a step further and small prototype in which I implement the characters and all the basic functions they would have such as combat, health,…