How to Create Realistic Hair, Peach Fuzz, and Eyes | Marmoset This is overkill compared to your example but the basic shader setup will describe what you need. Like mentioned i think there isn't anything fancy, just anisotropic reflections in the shader and maybe a subtle fresnel effect?
Progress on my toad! Still a lot of work left. Need to make the clothes a lot more realistic and get some more value contrast into the texture, as well as tweaking overall values. I think I'll be going for complete black and white in the final image.
looks like the prison from The Walking Dead ! Great atmosphere ! The (only) thing i can tell is that blood on the wall, it doesn't look realistic. Maybe try to make it more dark and with some specular on it & normal map, it would work better :-) Good job !
I think this is a good start, however, everything is very low poly and clean. What type of looking were you going for? What is the intended use for this? Is it for a mobile title or are you thinking this is more for a higher end title? Is it suppose to be heavily stylized or more realistic?
I like so much your work, Beni. This cruiser is so realistic that I can't believe it. O.o Well, you would try to play with other colors for the package grey or leather seat, to make it doesn't seem so dark. Sigue d
small?:D!! Looks great, but to be realistic if a CH-53 had the engines and tail transformed into more of a futuristic design like what you have, then they would probably change the fuselage/canopy too since this thing dates back to the 60's. Cool stuff.
I've seen several people do realistic and believable (at least to my eye) waves/ oceans in Unreal with nothing more than a (reasonably) tessellated plane and proper material. Maybe it can't be done in CE3. Perhaps an expert will chime in and help achieve the desired effect :)
I've been working on Ratchet and Clank tiling materials, to mix up the realistic materials I have. Critique is welcome. I picked this image off my Facebook page. Better quality will be posted when I get home from work today.
looks good and keep going with the good stuff! :) I suggest you should always have references and post them if you desire good feedback! If your goal is gritty-witcher realistic looking or more like diablo half-realism is good to clarify! :)
I like your design and color. Very sleek and stylized. I suppose it being brand new is what you want? I see no wear/tear or any aging at all which is strange considering the environment around the payer is quite realistic in this regard.