oh hello there! looking sweet man, nice job. I really like how thick the pieces of her armor feel, especially the wristguards and her waist. Voted :D my only note would be on her weapon in the game-view shot looks a little one note, it might be beneficial to take some elements of the bow and separate their values more to…
* Liking the texturing on the face so far. ;) ;) * Her eyes seem to be bulging out a bit a bit at the bottom, so if you don't want to properly pose her face you should close them a bit. * I think you could have spared a few extra polygons for the hair, especially for the bangs around her fringe which seem a bit too jaggy…
I'm sorry I couldn't make it before. I like her pose, the lines of his body work quite well together and how the eye goes from her to the castle is great, the only thing I thought of the castle is that its contrast is almost as much as her, at that distance there would be a bit more "air" between them and that would make…
Man. I feel like she would be in Dead or Alive.. You have some real funky work going on with the hands. Her thumb is super high up and her fingers stubby. Her hand is flat and is missing a lot of definition. You want want to keep working your anatomy before you get to texturing and rendering because you have a lot of…
You got the feeling of Hoagie down pat, Laverne I think is the weakest though. She always seemed so ratty to me, I like in the original the way her eyes are rimmed with dark and her sweater looks slept-in. Her eyeballs are awesome though, nice job. Can Bernard have bigger/flappier ears? More like butterfly wings, like…
Ya know that's what i plan on doing ... 1st thing i posted was some random girl i was working on but it was also for class so i had to half ass it near to end to get a grade for it ... i still need to rig her, skin her and animated her but i am not proud oh how she came out, i just needed a grade for that class. But i am…
Well, if $300 is a third of the rent, $600 is not half the rent, so she just wants more money from you or is trying to get you to leave so she can live alone with her husband. And rent is 'calculated' as 'how much the landlord thinks he can get for it.' Typically in a roommate situation each pays an equal share of the…
I think that if the scientist has fallen from greatness or something like that, the concept art works ok with the concept. I imagine something like this: The scientist was once a great man, furthering science for the betterment of the world. However, when his wife fell ill, he was unable to save her, actually worsening her…
Thanks! Yeah, I'm going for the more stylised version. More, I'm trying to make it more like the in-game model. Thinking how the geometry would fit her animations, considering how her neutral pose is in-game, her legs are pretty spread out and she does some pretty crazy attack animations. Here's a vid I used for reference.…
I like the constellation that you have as her jump rope. Very fun idea! I suggest trying to paint the hair a bit darker, and to be more selective with where it is highlighted. Since her right hand and the bright rope are farther away from her hair there, you can make that area less bright. It also helps to think of the…