I kept dragging the goo's into the cog wheels to add onto my structure until I noticed that they kept exploding. The Tumbler is my favorite. I didn't think I could build a structure so fast. OCD challenges are next :)
Ok short update. This is a really nice FAQ: http://www.emuboards.com/invision/index.php?act=ST&f=62&t=24174&st=0 And this a picture of the black unit (only this one will be availabe at launch): http://www.gpx2.com/pds_data_eng/gp2x_real.jpg
Thanks Gir, I used the Joker for inspiration (I made me Batman/Joker chapters for DoW), and I thought Nurgle, but probably Chaos Undivided. I wasn't sure what to make so someone made the suggestion for me :P
Well theres something for the Max crew to crow about. They may have an unwieldy animation system, a complicated programming language and an intrerface that usually only caters to do things one way instead of a dozen, but at least the goddamn alpha sorting works.
[ QUOTE ] The scaling is terrible, as you will never be able to find epic weps or anything hidden about by the devs [/ QUOTE ] That sounds like a cop out to me on the dev's part. In Morrowinds they hand placed plenty of stuff for us to find/loot/steal.
Hey polycount! Love this forum and how the users are very nice and helpful in the other threads! I've tried searching this problem but could not find a solution.. so here it is.. Question: I have a highpoly mesh (Created in zbrush) and I want to transfer its diffuse from TWO high poly (not UV'd) meshes to ONE low poly…
I'm trying to build up my portfolio enough so that I can safely apply to work in the industry. But it keeps feeling like I have to work hard at sacrificing a lot of time, and upset people around me, in order to make time to work on both 2D and 3D art. Working 40 hours a week, sleeping 7 hours a night, hour long commutes to…
Hey guys, I'll go straight to the point: 3D Generalist artist trying his luck in the gaming industry with a long buried project I left when I started in the VFX industry. Phew! I searched the site for tutorials on how to optimize high poly models and turn them into low poly for baking purposes but couldn't find enough…
Hi, there. I have been looking at the Autodesk 3ds Maxscript documentation lately. I believe that this piece of code I have should work, but for some reason it does not. So, "theBitmap" code appears to work - I don't receive errors. But, "thePixels" code appears to throw errors. I don't know why it would when "theBitmap"…
Hey Guys, I am currently trying to get a few contextual hotkey scripts running after some inspiration from this forum (see perna 3ds max Hotkey topics). The System behind Maya and Mel in general is really difficult for me to wrap my head around though. Currently I have a hotkey script that will enable the normal point snap…