Two schools of thought here: 1; a traditional art background teaches a lot. 2; the right education teaches you many game engines. Guildhall, for example, those students come out of there with various engine experience. That leads to a subjective response of which of those is better. That said, coming from me, the more REAL…
Hmm. I guess on the flip-side, how do younger artists/students (such as myself) find their way into such a highly competitive industry then? Especially if we're not in one of the industry hot-spots. Here's my view (may be completely wrong so please correct me!!) If I don't have a job, I need to constantly be working on…
Hey all, we just finished up our first course not too long ago. A lot of great stuff came out from it and we wanted to share all the awesome stuff that our students made from it! We will definitely be doing more of these weapon classes in the future, our second one is starting on May 8th. In addition to that, we have a…
Well for one it's not game-art. The modeling itself could help you when baking normalmaps, but this thing is not very useful towards becoming a game artist if it's just a software rendered highpoly model. It looks like you've got the flow and modeling down nicely though. Can't tell for sure without a wireframe, but sure…
Hey guys, i haven't touched my environment for awhile. I started up a new large project with a couple student from my college. I'm still slowly chipping at it! These are some updates from about 2 months ago. These include texture updates and stuff like that. I'd love to know what you think! The texture on the container is…
Oh man, the Tomb Raider stuff is brilliant and your texturing is superb! I really like your site, it's easy to read and nice job with the typography on your name! I have a question for you if you don't mind; in regards to your weapon modelling. I take it (from the lack of normal map) that you don't create high poly…
I'll look into it this afternoon. I painted miniatures before this and a lot of the same techniques (highlighting, layering, etc) seem to carry over nicely to Photoshop/Gimp type solutions. If Mudbox offers the same ideas in 3d even closer to what I already know (though I never did get the hang of wet blending, its much…
Hahaha! Good ol' Collins College. Fun Collins Advertising Fact: When you're touring the campus and they tell you all about the "full commercial print shop right on the premises" like it says in the brochure, but say they can't show it to you because it's "closed for reconstruction" they may not be lying. They're just…
"Entry level" in the game industry is misleading. In a sense, there are few "entry level" game developers. The skills needed to make games (not test them) are rarely even properly taught at the upper levels of university coursework, let alone to folks attending community colleges or technical schools. I had to explain that…
Now i am having a damn product key problem! I got this from my teacher, who can get the OS for students, and the product key she gave me is invalid! She doesn't know the problem, and i don't either. Is there a way to get my product key on the disks files? If this doesn't work, then i will have to somehow get into my…