Ok, here is the solution and why it is happening. Case 1: Hard Normals & Small Map In this case, the uvs of this piece are taking up a tiny piece of a 2k map. There are some minor seams around the hard edges due to the lack of resolution, but they aren't noticeable from distance. Case 2: Soft Normals & Small Map Basically…
Are you searching the user reference or the tutorials? There are very detailed step by step tutorials about making a squishy ball bounce down steps as well as a bunch of wobble toys. All of which give you the foundation you'll need to set up what you need. In case your help files are... dorked... I'll give you a quick run…
[ QUOTE ] Soda's huge. I went from drinking 3-5 sugary sodas a day to the same number of diet sodas (diet dr pepper for teh win!) and I shed 20 pounds in a month and a half just for starters. [/ QUOTE ] Truth!! Soda is so very bad. I'm 6' 2" and got up to 237 lbs. over the course of a few years. Then I panicked because a…
It's $400. I'd recommend buying a copy of Silo, pocketing the $250 you'd save, and actually get a good sub-d modelling and sculpting package into the bargain. Sounds like a no-brainer to me? Also, you can get a pretty good approximation of the "pin and relax/unfold" workflow they demonstrate in Unfold3D, using 3dsMax with…