See: http://wiki.polycount.com/wiki/Modular Not so obvious but also have alook at: http://wiki.polycount.com/wiki/Texture_atlas And you might not know yet the forum search function (top right ) ?? https://polycount.com/search?Search=modular+building Lot's of threads.. :wink:
Our ambitious Indie-Dev-Group is looking for 3D Artists to fill up the ranks for our upcoming Online-RTS. If you also have a heart for RTS games and some free time to invest, then please feel free to apply! Just to let you know, Nature/Organic model experience is a big plus, but not required. You can find out more about…
Hi, I had briefly considered that but eventually decided it defeated the purpose of ergonomics. Also, I'm not sure that the software would allow for toggle functionality. Additionally it would seem that binding hot-keys to keys on the number pad would eliminate the number input functionality which I use from time to time…
I really don't see "blast door". There aren't any big ass hinges showing the functionality of a door. You have a lot of shapes on that door that just makes it blend in with the other parts of the whole objects making the door buried and hard to see with all these miscellaneous objects. Which kinda gets to my next point.…
Hi, I've been trying for a while to code in maxscript a function to move all the keys of a biped on the time line to make the motion start at an other time. But it's just a nightmare and I did not find any simple way to do it... For others stuffs than a biped the following work fineselectKeys $.controller moveKeys…
Hi ! :) I'm trying to make an ocean shader based on this GPU Gems article (https://developer.nvidia.com/gpugems/GPUGems/gpugems_ch01.html ) and this YouTube tutorial(https://www.youtube.com/watch?v=_y7Z0MbGOMw), with Unity's Amplify Shader editor. Here's my graph : And the Gerstner Wave Shader Function is a bit messy : But…
There's nothing wrong with either of those methods from what I can see. They do the same thing so its what ever you prefer. Now as far as the actual code you're writing and what you're trying to accomplish? That can be improved upon but it of course takes time and experience. I'm still learning everyday. I'm sure this code…
Nobody said functionality = horrible aesthetics, Harry. I don't know where you're getting that from. What people did say is that in our line of work, aesthetics > functionality in most cases. Not everyone is making a 100% realism-based shooter, and there is actually more at stake than the purely functional a lot of the…
Hi, I've been writing a maxscript tool to render out directional lightmaps using 3ds Max and while I have the process down the final result isn't quite right. The script rotates the surface normals of the mesh before rendering each of the 3 lightmaps and the lightmaps themselves look correct but when combined back together…
I am learning topology and the multiple ways of doing things is making my every confused! Tube or diamond curve? Loops around specific muscles or no loops at all? I am trying to make a mesh that I as an amateur can rig. I haven't a clue which method to follow. Could you help me understand? I have done the facial rig. Most…