I ABSOLUTELY LOVED THIS GAME! And I never type in all caps! The art/design/everything is top notch and inspiring. I'm really hoping for a sequel. This game pretty much revived the metroidvania genre for me My favorite part of the the game(visually) where my artist mind was blown was when I saw the light react with the…
DAY 3: When creating the clothing and armor for the Samurai I started by going back into the Character Creator and selecting a plain base mesh for the upper and lower body. I then edited the texture to look as if the shirt and pants were armor chain-mail. After setting the diffuse, bump, and specular attributes for the…
[ QUOTE ] "They are hypocrites that resist(pretend?) outside cultural influence, " And we aren't? [/ QUOTE ] I'd say 'Iie' but I'm choking on the bamboo shoots in my fried rice. I'd also say you're trying to turn this into a competition between the US and france and that isn't what this is about. [ QUOTE ] "They work…
KIRARITO Inc. are ramping up a new 3D team and looking for a dynamic and passionate 3D Artist to join our group of highly talented and creative individuals in Japan. Do you have a passion for pushing the limits of visual fidelity in real time characters? A thirst of innovation and solving difficult challenges? KIRARITO is…
KIRARITO Inc. are ramping up a new 3D team and looking for a dynamic and passionate 3D Artist to join our group of highly talented and creative individuals in Japan. Do you have a passion for pushing the limits of visual fidelity in real time environments and props? A thirst of innovation and solving difficult challenges?…
Hello everyone! I would like to show off my recent UDK scene for some critiques and comments about my latest work. First, a little bit of history. Recently (around august) I decided to plunge deeper into my passion of game asset creation after being redirected to this site friends and seeing some of the marvelous work this…
So,26 years old now and I still have this foolish idea of learning how to draw :/ I call it foolish because even if I where to learn "how to render properly by hand" as for now,I still have to prove to myself if I would be able to produce anything worth to be rendered - Creativity...I don't know if I have enough of it,if…
A game environment based on Japanese culture, particularly the forest shrines! This by far is the biggest project I've worked on and proud of the mood I was able to convey. Programs used: Maya, Substance Painter, Unreal, Photoshop.
Kitase in the interview in the Ultimania says that in the game there is a happy ending. http://www.gamefaqs.com/boards/197343-final-fantasy-viii/68548821?page=1 About the theory, in my opinion... Squall not dies in the game. (spoilers) If he die on Disk 1 everything that follows from disc 2 onwards would not make sense, we…
Just wanted to chime in here about pressure sensitivity... I've been using a Toshiba Tecra M4 TabletPC for a few years now for creating press-quality comics. I currently have a new 200 page GN at the printing plant which was created entirely using old Toshiba hardware. I found the pressure sensitivity level to be…