No, they double dipped in the DLC payout, those people who 'payed extra' before the Pass/Premium bundle were essentially paying a portion twice. In several cases, people lost access to the maps they had bought previously because they didn't have the Premium version later on, and Customer Service couldn't do anything about…
Hope someone comes around until then i did some searching for the situation or any helpful tips that might help, i do not have this version of max so idk but otherwise i use follow path constraint and manually do things but usually do not need acurate "animations" per-say to do what i need for portfolio reasons. 1. 2. 3.…
Idk, that could still be the issue more so. That guy's stuff seems as bit on the flat side to me (well the more recent ones) his recent stuffs are actually based on flat illustrations resembling kids drawings. however, majority of his work is opposite of flat and even the recent ones are not flat in general sense. look at…
ya I'll be making it team colored. So once again i can't figure it out, sure its something simple. but my vmt isn't being found. Heres both my vmt and qc. if anyone see's anything wrong, please lemme know. I'm also just using it to replace the halo for now so every class can wear the pack atm. VMT "VertexlitGeneric" {…
[ QUOTE ] Canada's 'states' are called 'provinces'. Though feel free to call them states after we get annexed. I for one, would just like to welcome our future southern overlords and state for the record that I'll be first in line to help in keeping the peace. [/ QUOTE ] Everything's fine, apparently we can't find Canada…
Hey any Max artists in here? I was hoping someone here had heard of this issue: The normals of my mesh are acting like they're always in local-space when the mesh is skinned and rendered. It seems to make whatever verts that were facing away from the lighting to remain dark, even when the skeletal animation they're skinned…
When I got my first game industry job, my reel had mostly loops and interacts (physical stuff like you mentioned, where I also tried to show character), and then I had one section where I recorded some gameplay from a third person game I had started working on with friends. It was just an empty test level where I showed an…
3 pieces? I'd like to see tons more.. I like the animation, you say youre going for a career as an animator in games. well, I dont think the animations in your reel fit into games - at all. good animations by themselves, but way too cartoonish for games I'd say. especially the first monster guy, with the stretching and the…
Hello Artists! I am a final year student at university studying Games Art & Design and our group is searching for artists who are either specialised within 3D Animation, (We are hoping to get some walk cycles and idle animations completed so these can be looped). We are also searching for someone who knows how to rig…