Hey thanks a lot for commenting! The fold are not really long to do, sometimes I just redo them few times until I liked them because they dont look natural enough or such, the best is to use nice reference. I use combination of few brushses, you can look at that page http://www.selwy.com/2009/zbrush-clothes-tutorial/ selwy…
Thanks! I am not worried about the diffuse...This is just a quick test to nderstand the process =) I mostly try to understand how they are painting their diffuse in Zbrush (as I saw tate's video from gamers talk, but it's so blurry / low quality I can't see anything haha except the brush he is using, but no clue on what…
The boss of the indie studio I work at decided it would be a good idea to make video tutorial of our pipelines and process's which I agree is a great idea and can really help people along so my first video I have done is baking out PolyPaint using xNormals to a lowpoly mesh:…
shameless double post from my thread : http://www.polycount.com/forum/showthread.php?t=111419 hello folks ! i decided to create a new sketchbooks of my works done with zbrush so, there 3 models i'm working on : mass effect alien idea : i'm trying to follow Kurt Papstein's workflow for my own pratice, i had alot of fun time…
Haha fair enough, It was more a comment on his lovely clean carved lines and shapes and I always find that the most difficult part of sculpting for me. I tend to overuse the slice tool in zbrush and cut into my mesh way too much. I also find that the polish brush gives a hand pressed clay look to my mind and was wondering…
Amsterdam Hilton Hotel - Really nice! I like it :) Renaud Galand - Really good sculpting and nice presentation. Nice render/lighting setup. What is that? Mental ray? Or it's directly from zbrush? supaclueless - Looks good. The only thing is... what is it with that yellow on the wood part? And the shell... is it attached…
so iv decided to make a level in udk to show of in 1 of my two new show-real. there's going to be a lot of work i need to put in to this but hopefully it will get me the ''payed'' job im looking for, this is one of the building going in. zbrush shot :) [IMG]http://www.polycount.com/forum/<a href="<a…
Been jumping on the bandwagon with those "make something every day for 365 days" projects this year. Decided to go with one hard surface model per day. The one I made last night took me about an hour, but I also took incremental screenshots along the way and pasted them together in an animated gif to show workflow. Just…
Animation on a chest awesome idea :) very cartoonish I love it, yea add some orange to the wood to match the concept more try to get it exactly. From all the tests I have to do I find that they usually say make it as close to the concept as you can and I always try to get everything just like it jumped out of the concept.…
Hi guys! What a nice community to stumble upon--I've been looking over (mostly) this thread for the past few days and it looks like everyone is very encouraging and helpful--just what I'm looking for! Well--I'm brand new to modeling anything in 3D and right now the only software I own is Zbrush, so by way of starting off,…