Forest grounds I created with with Nanomesh in ZBrush, only flat planes in the scene excpet mushrooms, stones and pinecones still early WIP, more renders here https://www.artstation.com/artwork/bO0evI will explain the whole workflow step by step in an upcoming small tutorial on Gumroad keep checking this page for links,…
Original concept art made by Alexey Pyatov: http://karanak.deviantart.com/art/Falcon-M-318536650 Left this one from high-poly last time and decided to finally retop this and finish this. I ended up learning how to use cages for this to produce better results for baking. This was also the first time I used Substance…
Glad to finally have something new to post! I've had the honor of working with Chris Cao over the last few months and I want to give a special thanks to him for being a rock star mentor and for always pushing me forward. Also thank you to my lab crew for giving me constant feedback throughout the process. You guys kicked…
Been awhile! Here's a personal fan art I have recently finished of Garona Halforcen from Warcraft. Envisioned her as a fighting game character in Fighters of the Storm, a parody arcade game inside Overwatch's Hanamura stage. Big thanks to @YBourykina for her critiques on the high poly sculpt. High Res and Marmoset…
A really fast 2 day study I did! I had a lead friend mention that they work at 8-16 hour paces in-house, so I decided to do just that. Next time, I'd like to slow down a little bit more to focus more on anatomy but I'll fix what I learned on a new piece. (It was an experimental piece to prepare me for making my own designs…
Hey everyone, Beautiful work as always everybody! It pushes me to make more artwork every time I come here. So, I threw together a quick scene with the free assets from Megascans. I tweaked some of their original textures and adjusted the terrain texture in Megascans studio. Rendered in Unreal Engine 4 1 Rock, 1 Grass…
@BitGem - Awesome work! I had no idea that Sketchfab had adaptive focus, maybe I'll have to check it out again. Small scene I made to celebrate my favorite and the spookiest time of the year and to try another new art style. I am disappointed however that Marmoset Viewer seems to force mip-mapping causing the lower-res…
A game called "Dark shot" done by a group of indie developers, that I had the pleasure to help by modeling their creature, recently come out and I thought I should share here and spread the word about their game a little bit. The model itself had go trough some downgrading after delivered to them, by the fact that is VR…
Made a video showcasing Lazy Save's features (quick vid instead of my usual ones) Also released a little update mainly for the donator version which adds Multi Single Image exporting (instead of single group by group) -Shown in the vid actually https://youtu.be/_c0KQaJIWZQ?list=PLvXWTYAoeWSVUTA6MYxUJ5q-8FB8-8c5g Also…
Hey guys, Shameless crosspost from my thread, I hope you don't mind lol. Really beautiful work everyone ^__^ As always! More images over at my thread! http://polycount.com/discussion/163677/tutorial-forest-ground-tiling-texture-free-stuffs?new=1 I finished up a tutorial for all of you guys! Also a free hour long intro to…