Hey Vlad, Thanks. Here is the backside, slightly different, trying an underlighting scenario. I tried to keep a light rig in mind when painting. Hi rez images can be found on the full thread for the bow right here.... http://polycount.com/discussion/168376/hand-painted-bow#latest Also @glenatron Wow, I'm very impressed.
Sorry for the double post, but I tought it would fit here as well. Still WIP Some stylized characters I have been working on for a game. 2 DONE, 1 TO GO. These are my first hand painted textures. Let me know what you guys think :P Tips are always welcome. warrior model archer model
Hey everyone, would like to hear any feedback :) That one was painted in zbrush. (oversize image disabled by moderator, original here: https://us.v-cdn.net/5021068/uploads/editor/ke/gl4hip1niiz0.png) Some screenshots of our upcoming project, everything, except for roads, was hand painted in substance and zbrush You can…
Hi, Just wanted to share a little mod/texture i did a while ago, i know it needs some more love but i wanted to start a new project... xD @Cordero Your dwarf is absolutely gorgeous, did you sculpt details to help you with the texture or did you do it all hand painted ? model
Thanks for the great response. She's tiled. I'll try this with a bunch of materials, and see how well it translates. The texture's really noisy, but I think painting the mip-maps by hand should alleviate that when you're not right next to it. The normals should also be much sharper, with bigger shapes so that the light…
Hi everyone! This is my first post here, I love hand painted textures! So here's one little work I made for myself, using Ekaterina Shopavalova's concept for Allods Online. 3D modelling with Maya, and textures with photoshop! Rendered with Marmoset : You can find more stuffs over here…
Hi everyone! Project done to study low-poly modeling and hand-painted textures for games. + Based on the awesome concept art by Studio Mouette & Bee And Bird Animation Studios. https://www.artstation.com/artwork/XgnDn + Hi-res image and breakdowns here: http://rodrigopixel.com.br/project/handpaint-scene-lowpoly/…
Hi everyone. So much great stuff in here. Looking to raise my hand painted skills more so wanted to share a simple axe model i started during lunch at work. WIP so far but will post a completed image soon. Welcome any feedback on it so far. Its 274 tris with a 512 diffuse. Thx.
Hey guys, Here is a hand-painted character I've been working on. I had a lot of fun with the textures so feel free to take a closer look, i'm sure you wont be disappointed :tongue: Hi res images and 3D viewer can be found on my artstation page: https://www.artstation.com/artwork/Bmo5Gl Sketchfab: https://skfb.ly/6CoS9
Hey everyone! This is my first post on Polycount, and I'm really happy to join! There are so many amazing artists! Anyway, I would love some critiques on this book I did. It was my first hand painted prop, but I would love to know how to improve. Thanks in advance!…