You can also make another object (just a simple cube) rotate that to the surface that you want to extrude and pick that one as the reference for the coordinate system.
Pretty hyped for this tbh, the story reminds me a bit of The Expanse series of novels the idea of expanding out into space but still stuck within the solar system.
Played the demo and liked it, was surprised by the weapon upgrade system, reminded me a bit of Dead Island in that sense. Story will be the thing that needs to hold up throughout.
This is an interesting one, please email support@marmoset.co with example files (.tbscene and meshes) so we can add it to our bug tracking system. Thanks!
reminds me of system shock 2 (which is awesome!) Looking forward to seeing how integrated the computer is, I loved redstone but it was so bloody flawed.
Alright, so now I've got a rough blockout of the level established in Cryengine. Thank god for the solid modeling system. And the ability to export .objs? Nice.
This is not a MMO style character system, but it should give you some idea of some of the work that goes into creating a modular character... http://wiki.polycount.com/wiki/SkankerzeroModularCharacterSystem