If you want lightmaps and don´t have premade lightmap UVs you can enable the "Generate Lightmap UV" Checkbox in the import settings of the mesh. :) I can upload some more images this evening when i´m at my home computer, but here is a quick texture mashup out of my dropbox folder. This image contains all of the used…
I am actually most excited for Starfox. It looks like it is taking the right aspects from the series. Now I wouldn't mind though if Nintendo delayed the game a year to make it polished and pretty but I am fine with what was presented and really excited. Starfox and Fallout 4 are my two favorite things from this E3. (i am…
Thanks for feedback :) You're right, i had different job for the wood stripes on the start but then changed floor material. I am still trying to find proper lighting for that scene. Also gonna add some decals and few extra props for walls. With the second one. I was thinking about that save me text. It seems wrong so i am…
Where movies usually go wrong when trying to recreate the 80's I find is when they pander to the pop culture of the time. You walk through an office and there are pet rocks everywhere, the secretary looks like Pat Benatar and EVERYBODY is wearing neon. It just comes off as fake and cheap, not authentic to what the 80's…
@Shinigami : Thanks for the feedback. Yeah I agree. No white background. I'll probably use a lightly textured bg. Think parchment or papyrus with an earthy tone. I tried a sand test using zbrush/substance. I think it could work nicely if I can ever find the time. This project keeps getting delayed :neutral: Thanks @Zodd ,…
"The stylized motif would be something around Darksiders or Heroes of the Storm. " Just let me say... ugh. This has been the same "Stylization" for over a decade now, there are so many games that go for this exact motif. Maybe the best looking game of last year was Inside, and it had a completely different and unique take…
Could me the case Ryan I think I never exported(not honestly sure about did I ever exported something with bones) so I cannot judge this since I use blender mainly for modeling.As it came a long way it definitely needs stuff to improve :smiley: https://www.youtube.com/watch?v=AA4V7nbgDwM New video is up and hopefully it…
Hi - fantastic thread and function you've made possible. Having some issues getting the normal version to work (just purchased on Gumroad) - I've used a comp mask to use either the red or green channel due to issues related to float3/4 undefined arithmetic or something to that degree. Any update on the FWVN version as I'm…
Thank you and excuse me for the delay. You mean that the graphics is too "clean" ? maybe i should add more variation ? Also, what do yo think about the price ? (20$) ? it is reasonable for 160 sprites, or it could scare people ? Btw, the character has not been made by me, it is a sample character from a free package within…
Hey man sorry for the delayed critique, I think his heads enormous I know the collar in the concept might be too low/narrow but I mean, you don't have to duplicate my mistakes. Just cause I suck at drawing doesnt mean you have to emulate it :P A bit minor but I think the feet are a bit narrow. Also just wanna say you're…