Ace - no, a ShaderFX shader intended to be applied to a model can't be used as a viewport post-process shader. The reason for this is that a big part of what a model shader does is transform the vertices of a model from object space to screen/clip space. A post-process shader doesn't do that. Instead, it takes the frame…
Looking good so far! The gold 'cross-guard' looks a little oversaturated to me. The blade could use some more variation in the roughness map, and you could scuff it up a bit if it was intended to have been used, or not if its new. The height info on the wood stand is a little strong, and I'd probably add a bit of variation…
Ah, the sudden realisation that kit-bashing is such a fantastic and liberating way to create until......you then realise that you are a production artist rather than a concept artist..... Kit-bashing is great for mashing ideas together quickly. Kit-bashing is not great if you are intending to create a real-time production…
@Rurouni -- Thanks, good suggestions, I'll dirty up the walls some more. Also, the walls are actually supposed to be smooth plastic (if you've seen the movie Moon, or I guess 2001 A Space Odyssey would also be similar), so I guess perhaps the walls aren't reading quite as intended. I'll have to work on the spec/gloss a bit…
Jame, I have a very handy tip for you: Check your ego at the door and leave the attitude with it. There are far too many hiring managers/artists on this board for you to come across the way you did in your second post. Chris is right in almost every point. I see that you've come to in your last post, but it's a rarity for…
thanks for the comments. Shortly after posting this and taking a short break i looked at it again and realised, yes, the arms are far too long. i modelled them horizontal and rotated them down at the very end, normall i would rotate them down straight away or model them at 45deg. in the first place, so i didnt notice the…
I whole heartedly agree with all your points. However, I was not talking about people giving me a job scrubbing through it. I was mores talking about Myst fans who stumble across my site. I intend to have a video fly through AND some sexy stills. Thank you again, your portfolio is a great example of what to aspire to as…
Invoices are important! SO make sure you don't send it as an MS Word doc. Make sure you send stuff in PDF format. Encrypt it with a password if you need to. This is important as I ran into problems once with an invoice. Essentially, I sent off the Word Doc with an embedded date (doh!). The invoice said payment needed to be…
hawken: you shouldn't post these theories as if they were fact. You're only fueling the fire of those readily waiting to shout "get your facts straight"! Not to mention posts that only intend to derail the topic with nonsense. Some of us are more willing to question what we're told are "facts" from "respectable" sources.…
The way I see it, the cliches are a language that everyone has learned, and everyone can speak. It takes minimal effort to use it again and again, and it delivers the intended message every time. If you want a radically different style, you have to be ready to invent a new visual language; one which the players might not…