Thanks for the crit! I've been exploring some various methods to make some of the shapes pop out a little more, whether it's a frenel shader or absurd usage of the roughness value. queue the make everything shiny clutch I currently have with this video. I totally need to revisit the models as well as they were pretty…
I recommend you use a program called topogun for your retopo work. It's about $100 for a license, but it's worth it. http://www.topogun.com/ In a nutshell, here's how the process works. Once you're done with the high poly, use decimation master to get the poly count down to a reasonable size. Import that mesh into topogun…
Rick, because the past has shown ths notion is wrong. When I (took and take) classes. I output. I enjoy myself. Things are accomplished. Im on task. When I don't, the ability fades away. Im outputting now with these current classes, but what Im outputting isnt game related and is more just methodology (like doing your…
Hi guys Im using a sample script by Ryan Medeiros his site can be found here I modified it and it compiled fine. Now my question is how do i use this script to influence objects? My level has two cylinders and i need the to attract and repel based on the script. However i do not know how to attach the script to the…
At work we've run into this all the time... It's not necessarily the total number of textures in the material, that's why the material editor will not error... I think it only looks at the first layer with the highest "preview weight". Note that the texture sampler limit in the mat editor will change from 15 to 12, once…
They can't undercut you indefinitely. You're being hyperbolic. They have to pay the customers for their trade-ins/sales. At some point its just not worth it to the customer to sell. In fact, they'd be better off joining one of those swapping sites where they can swap games for games. We're talking about distribution, not…
I think you have what is known as non-manifold geometry. It's a fancy term for "impossible" geometry. Edges should never be connected to more than 2 adjacent polygons. It's physically impossible if you think of how that shape would exist as one piece in the real world. Above image: Left mesh has non-manifold geo. You can…
Why have the hassle of running two OSes? -there are some applications i want use on windows, there are some i want to use on osx, this is 100% impossible to do by only using one. You have to purchase updates for OS X AND pay for a Windows license. -if you build your own pc you have to pay for a windows licese anyway, OS X…
Some thoughtful insights expressed here. and If I may an additional observation or three on the topic. (apologies if overlapping occurs :) ) Null replies - Is actually a form of critique in and of itself, other than the viewpoints raised thus far. A further aspect for consideration I believe is acquiring an objective…
Website is back up again. To use a path, you have to create one first. If you have a terrain, then it will be created on the terrain, otherwise it will be created at level 0.00 (Z value). My problem is that I have a cave and if I added those to the terrain, the path will be created on top of the cave, not on the actual…