so far all of your rocks (except the 1st one) have the same sort of style, large boulder. You could try some really hard edged terraced/layered type style rocks. or some really aggressive pointy looking rocks. Rocks with cracks etc. So far I like the 2nd sculpt the best from you, keep it up!
Thanks for the quick reply, and wow the output looks complicated :( I don't really want to use another light as I just want the disc for the 2nd sun purely for visuals I don't want it to light my scene. I'm going to figure out a way for the planet, I was hoping I could replace the light vector with a simple 3 vector input…
i have many troubles with import. i try to use SMD format and get good results. u must export ur cur in 1st smd with "reference" model (courier+rigging). and 2nd smd must have animation (u can convert only bones) but your rigging can converting in SMD with errors.. i'm not shure. i'm use standart bones in Max
I think the 2nd set of armor you posted actually matches your earlier description better than the first set. The blue channel in the second set is just masking the metal parts which seems like a correct metalness texture. The red channel in the second set seems like it could have OK roughness values too, just not any…
i love your zines and its beside the polycount site a very valuable learning book for me :) It would be really cool to get a 2nd version printable, i would pay even more for it. i had bad image quality issues while printing on a high quality rip printer. cheers and thanks for vertex…
Bought it on Friday, been playing it while I was out and about all weekend. Fun game, really funny. Probably on my 5th playthrough now and seems like something I can do while there's down time at work. Only wish I have, is when playing on PS3 the 2nd stick could be used for aim/shooting and a buddy to join in. Great game!
So i've been sculpting into the stone some more. The exception being i've not took a 2nd pass, and added details into the top right quarter of the stone. It's slowly starting to come together and i'll be adding wear to the middle brick. I'll probably take some more time to add some sharper chips on some of the bricks,…
If you REALLY don't want to merge them together, you could do the following: 1. Export a UV snapshot of one of your meshes (inside UV Editor->Polygons->UV Snapshot) 2. Create a material on your 2nd object which uses the UV snapshot image file as a color texture. 3. Open up editor an enable "Display Image". Voil
this is what i got http://www.newegg.com/Product/Product.aspx?Item=N82E16833704079 I wish it could connect to router but it's in the basement [I didn't set it up] and my room is on 2nd floor so i don't think cord would be long enough nor do i want to that and inconvenience my housemates I'll go to the local electronics…
I thought the writing in the first one was good for what was there. I wanted more story, but the dialogue worked great for me. The 2nd one was good as well, but again, I would've liked some more story explanation. I agree with OP that it's meant to be over the top and ridiculous and there's nothing wrong with that. Could…