which, for me, negates the immense gains of a second monitor you can cram your menus into. so i usually map one of the tablet's buttons to switch between 'active' monitor. takes a little getting used to though. ..mouse mode?
Nice, pretty awesome, tons of character. If it's free why limit to the i-phone? I'd like to play it as a standalone or web browser. Easy enough to do with unity, just push that button and allow all us non-i's to have a go.
Pretty basic worKflow to be honest. Just check out any of the low poly models at Bitgem and you'll see this exact process. Just create a low poly base mesh, sculpt it high, retop it. There is no magic art button in ZBrush...yet.
If you have to call it several time, you can drag and drop the text onto a toolbar. It will create a macroscript and a button for it. Clean way is to make the macroscript yourself, with category and stuff. Look at some .mcr to see how it's done, it isn't hard.
Hey Norron, did you just press the rerender at full res button or did you reset work resoloution to 100% ? And no this is definitely not the way it is suppose to look, just now i tried to recreate the error, but it looks fine on my end.
The game is perfectly playable on the Keyboard for those wondering, you might have issues with the 'dash' buttons, since I can't imagine how awkwardly you would have to position your hands in that case, but other then that, a pad is recommended by the Dev's even.
@Mop : Here's the code for the toggle button : if (`selectPref -q -clickDrag`) selectPref -clickDrag 0; else selectPref -clickDrag 1; @Pior : Yeah, the Make Live isn't exactly what i want, it's close but this workflow is a tad heavy for such a simple task.
Yeah, pop open the options button next to the texture input and make sure sRGB (gamma space) is enabled. If you accidentally load your diffuse map into say, the normal map slot, it will get flagged as linear space, and it will look like this.
omg,I was sure to have tryed one of those 2!! maybe something goes wrong,maybe I accidentally forgot to hit the assign button the first time & I thinked it didn't was the right one :poly122: Tanks a lot man! :)
Thanks for your comments! It is busier than I would like. I think I'll move the facebook button to the contact page only. Oh, and I forgot to mention that at least for now, the content is exactly the same. :) Only the design has changed.