Not sure how far I will get with this but I'll have a crack at it anyway. I'll be entering as an individual as I haven't really done any texturing / level design in a decade and this will be a good opportunity to stretch. I'm taking inspiration from a twisted tree scene I started a year or so ago, the throne of the yellow…
I got mine yesterday thanks to preorder through Epic/MS. I picked up Kameo and Project Gotham racing and spent last night getting it hooked up to the HD and sound system and spent the midnight hours just loving PGR As much as this has been a rushed release with few titles to choose from at release, I'm really enjoying…
In all fairness I have heard from both their statements and... "insider sources", that they genuinely have improved working conditions since then. by inside sources i mean discord friend of another discord friend whose uncle works at cd projekt red, vegetarian stand, part time. Which I trust for some reason. I have no…
Imo it's better but still looks like a hell lot of redundant polygons for real time considering almost no small geometry details at all. I bet if decimating it twice there wouldn't be much of visible difference. And yet the islands could be slightly bent with a minimal stretching price. Isn't MAya has something like "pins"…
Sorry for the long delay, I actually didn't have any notification from your reply either. I'm not using any plugins or scripts and my notification settings are defaults. It happens sometimes I don't see any notification number on the bell icon next to my inbox icon up there. As if someone else has logged into my account…
Weekend update! Getting closer to having a base layer on all the big things. Then I will move on to some of the stand alone assets, decals and smaller details and imperfections to break up those long periods of uninterrupted textures. My tri count is currently at about 85k for the entire environment. Thanks to everyone who…
Have you tried benchmarking yet or are you just assuming that you can't support that many bones. With something as simple as these guys you could get away with 6-10 bones each? (rome total was WAS a decade ago and tablets are probably more powerful than that gen of computers) But i don't see how a turn based strategy with…
Thanks for the crit gsokol, the reason I've left the object the way it is, is because I'm going to use the face weight normals approach so panels (and all baked detail for that fact) are added as decals /trim sheets. Therefore my now highpoly soon to be midpoly once I've converted it will have no surface detail only…
Just one UV channel, materials are fairly simple - most of them are tiling, though the white/grey painted panels are a sheet of about 10 different panel types that I map manually on areas to create interesting paneling. The thrusters, fuel tanks, maneuvering thrusters and hangar bay doors have baked normals but the rest…
Hey dudes sorry for the delay¬! Had to deal with some irl issues so didnt have time to work on this badboy. thanks for the tips!! I will try to redo the shape and make it thicker! :) Hi taotang & DanielR17: Originally I sculpted it on the mesh for an idea, but for me they seemed unpolished so I took the liberty to model…