I re-visted this piece over the weekend: The Reaver Gladius new: model I made this low poly short sword when I was first setting out to learn 3d. I was pretty timid about color at that point so I kept it monochrome. old: model I really liked the design and thought I should do something with the piece. The answer turned out…
yes and every other old piece of hardware and software has a group of people who want to buy and use that equipment because "its fun". that "is" the used games market as far as the law is concerned so explain why people who buy and play snes or atari or other old console games should be thrown in jail for 10 years for…
Yes, did those things. The only thing I can guess at this point is that maybe a maxscript is conflicting with biped. Or there's an obscure setting somewhere that I accidentally unchecked. I'm going to experiment with just making a sphere and a biped, and seeing if it works for those. I'll also open old files that have…
Thanks, Yedp. I will be smoothing out the lines around the shoulder blade. The lines seem to dig in at the moment opposed to defining the fact that the shoulder blades are only slightly pushing out. Also I found this quick sculpt on my photobucket: Martian from Mars attacks, "Ack ack". I switched to Imgur about a month ago…
Hello, we are looking for an artist to do some static or animated 3D meshes for our new game TombClimber 2 :-) It will be a shareware game, if we earn something, we will split the money. Here a link to the old 2D game, we want to do all again but in 3D now: http://magicstorm.de/?E[game]=8&E[lang]=0 The new game is already…
Scaling is pretty good on windows 10 so I wouldn't be too worried about high dpi. 27" at 4k works fine for me and I'm old. I'd absolutely agree that money is better spent on quality than size/resolution. Poor colour reproduction and narrow view angles will really mess with your artwork and a good quality screen will last a…
Yeah, I should be clearer on my post. The earlier TGE we were using had very crappy lighting effects. The problem with the new system is, they are no longer supporting the old map building package. So the group I'm part of is try to decide if they should move to the new engine, which fixed many bugs, or keep the old…
OK followup. I've got a couple of really old dead hard drives that I can't really remember if the hardware died or if it was something else on the computer and I just replaced the drive and left the data for dead. They are old EIDE drives. What is one of these enclosures? how does it work? If there is corrupt data or…
Thanks all. All the D&D stuff is totally old school- its just me and photoshop in a chilly back room in London. No zbrush at all. Heck, I didnt even have a 3d paint app after ghost painter failed to be recompiled for later versions of 3dsmax midway through the project. Grrr. I did everything by split- screening 3dsmax and…
That's what I do as well, since you'll have to scale the UVs afterwards anyways, if you map it to 1/2 the UV space. One thing that bugs me about adjusting the custom bitmap size in the UV editor is how horribly long it takes for it to update once you type a new dimension in. If there's a texture in the BG and you change it…