@Oliver: Thanks! and I'll be sure to check yours out! -- This is an update to the scene. I decided to take the scene into UDK, but still not sure if it'll be lit or not. (edit: This grab is from Maya). Gonna try to feel it out once I'm in there. I wish I could have done more but I was terribly ill yesterday and working on…
Chandelier for my scene Thank you Kindly :) regarding the flows the key i find the key when modelling them is to model the base mesh really simple and letting smooth or turbo smooth in maya do the rest of the work for the high poly, and only adding detail like edges that effect the overall shape. I hope im making sense :P…
Hey man, the textures and materials are really coming along! The metal is already a huge improvement from your earlier update. I'm flattered you like how "NEXT" turned out but I was pretty clueless to what I was doing during that texturing process. A lot of really kind and helpful forum members helped me figure out what…
So, another couple hours of work. here: The updated throne room. Change log: Throne updated, relief plate blocked out, pavilion changed And here a detailed shot of the throne: I hope the big chunks are reconizable as stone/rock. Will be sculpted later. The idea behind it is, the relic (giant round plate) ist from a much…
ZenBound 2 is awesome. i use Zenbe lists all the time with my wife, share an account and we update shopping lists as we need to, and it syncs between all i- devices (when using the same login to the website). She updates on her phone, i check phone or ipad and get stuff @ store on way home from office :) for note taking, i…
New update! Progress has been slow this week, due to a looming redundancy from my current 3D art job. So a lot of time has been spent getting images prepped for my portfolio (>critiques and advice needed, please<). This update is progress I made prior to that news, still focused on getting the front view finished before…
So sorry for late reply. Thank you for all the advice guys, and critiques! Just had time to update the model had a busy week. https://sketchfab.com/models/3fa376a2fd924d549e811724749878d8 https://i.gyazo.com/fd31cd70f0968526e3b83fe26fe97a3a.png Added some things on the scuplt and cleaned up the geometry, Its around 1.5k…
I've started a blog on google blogspot where i will update more frequently. So if you found this project interesting please follow at http://contempgame.blogspot.se/ I've written more about level design and references at the blog. But I will do some major updates on this thread as the project goes on. Here are some screens…
So im trying to get Annie's proportions a little better so went ahead and made this quick ref sheet and lined up my model against the CGI one. now i know the in-game models proportions are a little different but i think updating/upgrading Annie's model would be a good thing. So I know her topology and overall look could…
I have now updated my portfolio. The following things have been fixed: * The Preview image in the start have been altered slightly, and wont take you to the 3D page when clicked. * All image content have been revised; The images are smaller, and all labels and other details have been removed. * Image content is now opened…