his skin color goes a little too much towards "Dead" to me. Maybe add just a bit warmer tones would make it feel more real , especially the mouth area feels too desaturated to be real aside very realistic
the model and texture looks good, perhaps the scratches on the edges are a bit too big and uniform but its not bad. Your lighting or environment is a bit too bright. the model almost looks unlit, get some more realistic lighting in there and it will look really good.
MG]Hi everyone! I'm going to do the Frogman, loved the concept. Here's the work from last night, just trying to get the anatomy right. Haven't started the hands and feet yet. Think I', going for a more realistic feeling in this one.
Allright... sculpted the horse. Still need to adjust the hair, because atm it isn't very realistic. Probably going to fix it with alpha mapped textures. Also created the base model for the coach. Going to create the high poly and the optimized low poly out of it.
Realistically? Epic Games. I'd love to be on the forefront of making cutting edge technology in addition to games. Dream dreams? My own studio. No layoffs, no crunches, no BS. Everything is about making the most creative and beautiful looking games that goes against the norm.
- Keep Improving my 3D, mainly texturing (realistic and stylized) - Learn Quixel and Marvelous designer - Have a game art portfolio - Have a piece of work in a monthly recap - Get to know people / make friends on Polycount and get more involved in the community
[ame=" https://www.youtube.com/watch?v=2pea3sdJYzE"]Dan Black - Gorecki Fix Up My Girlfriend Some More - YouTube[/ame] [ame="https://www.youtube.com/watch?v=JUdpFN4O4B0"]Most realistic use of computer graphics ever - YouTube[/ame]
@Brian "Panda" Choi - thanks for the comment. Will work on the texture soon. In the meantime: Face texture needs work. Scale is bad... Also there is barely any medium size detail in the skin... but it's hard to add that on a young 'not that realistic' female... But I'm happy with those renders!
The head makes it look very weird. I don´t know if you plan to go from a realistic study into a cartoonstyled body. The head is very stylized and all proportions are shifted, so you would expect the body to have the same characteristics.
I think this looks really good, nice work on the metals. Good amount of wear too, it looks realistic without going overboard. I would post a couple images in the thread here, don't make people work to see your art ;)