Hi everyone! I would like to ask you whether it is possible to keep my object's texture after the process of merging it with another subtool. I can't find the answer anywhere. Thanks in advance.
Los Angeles-based VR Startup is seeking a texture artist with at least 3 years' experience at an animation or game studio. Must be highly proficient in Photoshop; preferred candidate is skilled in ZBrush as well. Must be conversant in Maya. Salaried position commensurate with experience. Please send a resume and links to…
Max likes to display mipped versions of your actual texture for performance reasons. Try this: Customize > Preferences... > Viewports tab > Configure Driver Under "Download Texture Size," check "Match Bitmap Size as Closely as Possible" Reload your bitmap file
You probably want to change the Download Texture Size and Background Texture Size options to their maximums, it's in the Customize -> Preferences -> Viewport tab, then "Configure Driver" button in that window (or something similar anyway, off the top of my head, haven't got Max open).
if you want to get better at 3D art, you're going to have to buy the software and train yourself in your free time Last I checked Novedge had one of the cheapest listings for a Zbrush license (I'm not sure if this is the case anymore, I don't see a perpetual license listed, would want to double-check), you can also buy a…
okay, so I am still a little new to the whole 3D game and i was hoping you guys could help me in assessing what i am doing wrong with this ... I have attached an image - on the left is what i want it to look like, nice and vibrant text and on the right is what i've got, the light is all washed out and the colours look…
I have been doing a lot of textures during last 17 years and studied pretty much everything what had been appearing on the market. There is still nothing I would consider convenient. Through the time a weird things had been born , A thing that multiplies all Photoshop disadvantages on super high level making even bigger…
Hey all, My name's Dan Pingston a 2d/3d artist. I'm looking for work -remote freelance or looking for relocation if the job is right. I specialize in characters but have experience with concepting, textures(hand painted or realistic), and game engines such as UDK. My site thanks for looking