@ Holly Cheers - the wizard-ness I feel comes from the moving elements of the kitchen in the film, like the floating pan being washed and so on. The clock is about half done at the moment, but it'll be in there :) for the plates, i just stacked them individually and grouped them for easy moving around. @YBourykina - Thanks…
it is ciute, nice texturing. Something cool i you want to add to your character you can put the bottom of you pants on a element ant move it a bit with an alpha or something so it doesn't look too fit on the Orc legs. You can also do it on the waist part. But it depend of what you want
Speaking of books to movies. Anybody read Trainspotting the book? While there are elements of the book in the film they are really quite different stories. Still I enjoyed both immensely. A movie based on a book doesn't necessarily need to follow the book religiously. I think this is a common mistake a lot of…
yes close, and i love it! i need more creative animation and style like codehunter ... actually codehunter itself is urban mtv style, since gorrilaz but even more anime style i think codehunter maker d proud to see borderland. since its anime also has lots of awesome borrowed elements.
True (no ATSC for Wii), but don't forget to consider the basics while texturing either, such as how big the model will be on screen and what parts will be most visible. I used to have a site bookmarked that listed the general texture resolutions and geometry count used for elements in many 'next-gen' and Wii titles. Maybe…
Just a side note, i was watching a documentary on Moebius and it mentions how he worked on the Alien movie alongside Giger and O'Bannon. Scott (and Jodorosky who they all worked with before on the Dune movie that didn't get made) wanted different elements designed by different artists to clearly define that the they were…
Maybe so Rens, but I think given enough time anyone can make something badass, it's when u produce something under pressure that it shows ur in complete control of your element, suitable for a competition of this scale and fame. Anyhoo I'm too lazy to participate myself so bigups to all who did! :)
Tried and true methods for resolving bugs in Max... http://www.neilblevins.com/cg_education/file_crashing/file_crashing.htm The reason your normals flipped is because you mirrored or negative-scaled the model at some point. You can do this without penalty though, if you only mirror at the sub-object level (selected…
Yeah it can be confusing if you're not used to texturing that way. Baking in a lightmap as a layer you can use in photoshop might help you to determine where features are. Follow this tutorial http://www.bobotheseal.com/tuts_vertex_bake01.htm It's a bit old. Instead of needing texporter you could just use "render to…
This idea is full of win. Kind of Assassin's Creed meets Thief, with a Dick Turpin theme. Maybe some RPG elements, using looted valuables to buy better flintlocks etc. Unless you meant Sid Meier's The Highwaymen, a strategy game based on the country supergroup featuring Johnny Cash and Kris Kristofferson. Now that would be…