Olli. - I must first overcome this severe case of man flu before I can drink beer again, in the meantime I will have to settle for toilet roll and cough sweets haha mbischof - Thanks :) The calm before the storm that is baking and retopping Update I managed to make some more progress on this. Here are 2 images with my…
Personally I would just start building a new machine rather than putting any effort into upgrading old proprietary hardware that is probably set to "expire" soon. Computer parts have a lifespan, they don't last forever and it's in their best interest to make sure you buy another one at some point down the road. When you…
Meh.. Quite honestly for a screen/tablet combo i think the 21" with its square resolution is better, plus it has a smaller desk footprint.. This new one looks like it takes of alot of room with that stand. Also the specs on that screen seem fairly poor considering 1) the price of the Cintiq´s and 2) screens available…
I worked in a smallish company as a lead Artist and I knew instantly who was interesting and who was not, by just a few seconds of opening the site... 30 seconds is too much time. Though if the person did interest me I could spend more than a few mins looking at the work. This is a question of how quickly you can sell…
Hi Greg, I want to say that there is not THE way to write code. Following is only how I'd write it to be safe. There are a bunch rules to keep in mind and a lot of case testing. For instance: never use the direct $ to retrieve a selection. That's so generic it can lead to many errors. Same goes for "Selection" collection.…
Ok got an answer on epics forum and this seems to be the way to go: Xenobite says: - terrain is working as colision on device - it is invisible but collision is still there definitely not the best solution to use for your level collisions what you should is - make terrain (ignore materials and just play with height) -…
Hey dude, first of all, good luck! I'd like to say a few things, including that taking risks is a characteristic of successful people. You put in the time and effort and you'll have the other characteristics. Here's some advice for you; 1) Budget. You need to figure out just how little you can live off of per month, and…
For future prosperity... There is a slightly simpler way to handle it. A) In the material editor, assign a gradient/gradient ramp to the diffuse slot of a material, go into that map slot. B) Set the map channel to 2, this will cause only this map slot to use UV2. C) Apply another UVW Unwrap modifier (you can delete this…
Anyone with decent eyes should be able to see quite a difference between my examples sitting on a couch, actually. I can easily spot the blurriness on the small version on my monitor at over a meter away. Blowing it up to a 40 inch screen would look the same at ~5 meters. And keep in mind that many of these games are…
ouch. Germany is getting better as game dev country, but it's still painful to see how small the industry is (not counting all the money grubbing "monetization first!" mobile studios). My recommendation would be trying the UK. It's still over 2 years to the Brexit, and your first job surely won't be your final one. 1 - 2…