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Re: Marmoset Toolbag - Reflection broken?
Reply by
Obscura
·
Feb 2019
·
Home
›
Marmoset
Enabling GI should fill those gaps in the reflections.
2 results
Re: Screen capture software, which one is best
Reply by
iconoplast
·
Jun 2014
·
Home
›
General Discussion
Do you have Aero enabled? It apparently requires it.
3 results
Re: UDK Kismet (Matinee) easy question
Reply by
Hourences
·
Jan 2014
·
Home
›
Unreal Engine
NoResetOnRewind and RewindOnPlay are the two properties that must be enabled on the matinee.
Re: Maya 2018+ - best/correct way to bake displacement onto flat plane?
Reply by
poopipe
·
Aug 2020
·
Home
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Technical Talk
I'd use Arnold render to texture if it's enabled in 2017.
Re: What defines "Next-Gen Game Asset"
Reply by
sacboi
·
May 2019
·
Home
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Technical Talk
My opinion, is essentially the Tech Generation that enables progression.
Re: toggle turbosmooth 3ds max hot keys
Reply by
musashidan
·
May 2019
·
Home
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Technical Talk
Do you have the keyboard override toggle enabled?
Re: How to align HP to LP for baking in Substance painter
Reply by
Obscura
·
Jun 2017
·
Home
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Adobe Substance
Its possible that "turbo smooth" is enabled in the import settings.
Re: How The F*#% Do I Model This? - Reply for help with specific shapes - (Post attempt before asking)
Reply by
Michael Knubben
·
Apr 2017
·
Home
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Technical Talk
I considered warning Perna for enabling such a lazy post.
33 results
Re: problem with ndo and rendering in cycles
Reply by
Tea Monster
·
Feb 2016
·
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Quixel Megascans
In the Texture node, enable 'Non-Color Data' and Voila!
Re: Worked on Starbound, PVKII, and now Voxelnauts on Kickstarter. Critique me 3D?
Reply by
Zephir62
·
May 2015
·
Home
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3D Art Showcase & Critiques
The game is VR-enabled, but never a necessity! :) Thank you!
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