Ah, I see. It wasn't clear if you needed thickness for a point in your workflow or something else. Usually you only have thickness where you need it, with a small amount of lining in areas like cuffs and the bottom of coats to keep the player from spotting culled backfaces. It's the same principle of deleting parts of the…
Have you looked at tesselation or paralax shaders? that can help you get depth or fake geometric depth on a flat plane. You could potentially use a height map you made in SD and displace a tesselated plane with it to get some geo depth and not use a more expensive shader on there at runtime (if that's even your target), or…
no... The "exporting nightmare" is a product of CryEngine being targeted at studios and not the general public. If you're in a Crytek studio, or a studio that only works with CryEngine for their games, then actually all of these issues largely disappear. You'll have support from Crytek and will likely have source access to…
"I'm wondering how to finalize smoothed objects in XSI so that the increased, "smoothing level" will export." "I am wondering how to keep that smoothed version so that I can manipulate the high poly version in a sculpting program?" What is the purpose of having a high smoothed version in XSI and export it and rework it in…
I've come around on them, after they changed how and where they pop up. Now they stay and pop up where you last placed them so that's nice. They still have some issues if you place them too close to the right side of the screen. As you mouse over the buttons at the bottom the label causes the whole caddy to shift which…
Personal letters for applying to schools? Don't think you need it. FutureGames in Stockholm requires a portfolio while Södertörns Högskola, which I'm at currently, does not (they could use that requirement though...). If you suck I suggest applying for the latter, if you're intermediate or better then I suggest applying…
I used to really love total biscuit but he keeps saying and doing things that make me think, "hang on, is this guy actually a giant shithead?" I feel like RPS is the same. So much about the site I love, but it's such a small team that love to tackle their own niches. They rarely branch out and even with recent changes,…
theres 2 ways to interpret what he said, when I first read it I took it like glynn did but then after rereading it, I see how EQ interpreted it. He could be either saying that any monitor that is literally over $400 is a waste of money for game artists, which pretty much means anything that has a IPS panel. So in other…
Updated the optics to reflect feedback (thank you). The tri. count is back to 12,500 for the gun and all attachments, which is fine... That was the target for the project:) Please let me know what you think of the changes before I start painting. @Oniram regarding UV islands. and UV space: Most of those are either the…
Whichever instructor said that music on a website was a good idea, give them a good hard slap. Did they not consider that many people, when browsing portfolio sites, are actually listening to their own music (or maybe just enjoy sitting in peace) and don't care in the slightest to have someone else's choice of music…