Hi! Very helpful to have those references. I would say in both of those images the corridor leads towards a more open room, with light coming in from above. This gives some focal points and makes corridor detail silhouette against that lit area. I don't know do this best in Unreal, from what I remember there are quite a…
I think one of the most fascinating things from those images is how they show the technology of wooden shipbuilding evolving. Look at pre-1500 vessels like Santa Maria, or even the late 1500s HMS Revenge that are short bow-to-stern, have a very deep keel, and have aft and fore decks that rise so sharply the whole ship…
That's the way my friend and tutor suggests. I used to faff around with the smoothing groups so much, optimising them for the unwrap and then never getting a perfect result. So then I'm told, "The way most people do it now for UE4 is use one smoothing group, xNormal and mikk tangent space." So, even if it isn't the only or…
Download latest version for Max 2011 here: http://usa.autodesk.com/adsk/servlet/pc/item?id=10775855&siteID=123112 Max 2009 here: http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&id=16126683 Export FBX from 2011 and import in 2009, FBX is just a file format, just like 3DS, OBJ and ASE, there is nothing special…
So you can recommend yourself? I think this: http://www.laurenscorijn.com/wp-content/uploads/2009/08/Cougarrear01.jpg or this: http://www.laurenscorijn.com/website/projects/idenemyrobot/afb/viewportgrab1.jpg could make for a nice banner image. Otherwise, I quite liked these tidbits by other people:…
Everything is still WIP, though some parts more so than others. It's my first proper attempt at texturing and using things like displacement, specular and subdermal maps. The eyes are still giving me jip. I've been faffing about trying to get them to fit, but I don't think I'm quite there. I've still to add the tearline,…
Okay so let's assume I won't get motion sick playing this or other VR games (unlikely). I don't want to shell out hundreds of dollars, strap on a dumb ass headset, and faff around in my living room like a fucktard. Just give me a game I can play with a controller on a couch lol. VR is gonna be 3D TV in like 3 years, so…
No f***ing way, how long has that been in there? Cheers :) Most of the things I'd like require Bmesh implentation first, just really after standard things in other programs like the split polygon tool in maya, cutting geometry and not destroying UVs or creating tris (ie. needing ngons). Having the UV selection be connected…
Hey all, Sorry for the slow updating of the thread over the past week or so. I have been afk with the flu. Unfortunately Nando's is too small for these meets now so we had to actually book a room at... <Drumroll> The Parcel Yard King's Cross Station London N1 9AL http://www.parcelyard.co.uk/ <Drumroll/> Please be there…
Yes, BB was awesome. Alfed was unbelievable! Michael cain was outstanding. As was Morgan Freeman, Liam Neeson.. heck, everybody rocked. The scenes with the Scarecrow were a perfect way to tie in the miller-esque element to the Batman Mythos. Wow, need to see again! @Mit I think Holmes' Character was a good way to tie Bruce…