Justin: Time zone funniness, I guess. I went to the USA site and it said it was $9.99 for preorder, available 18th June, then I went to the UK site and it was £4.99, available 17th June... $!nz: Haha, that's cool!
It's not that it's too expensive for it's features, it's that most PORTABLE gamers don't need that stuff, and it's adding onto the price. If they just had a basic gameplayer with nothing with it, I'd bet they could sell it for $150-$199, and it would sell better.
She works in Unreal Tournament(1999), though the arms had abit of problem, not so noticable now though. The cloth & hair don't move much if any. But that's due to using the normal UT female skeleton.
i'm 99.9% sure the same thing is true of SpaceMonkey. we used to talk all the time but then he just disappeared. i firmly believe that he is actually the combined mental projection from all the artists at splash damage.
Got it down to 997 words, thankfully. Edits and excessive word removal improved the pacing, however, I do wish I had more words to spare to develop more empathy for Diana. The final draft is attached as a pdf :)
[ QUOTE ] Hm. I have the 60GB PS3 that isn't backwards compatible with the PS2... [/ QUOTE ] You sure you didn't get the 40gb version? the 60gb has full backwards without software emulation and was at the $499 price mark.
Just tried out Substance Painter with an old barrel mesh I had laying around. Let me know what you think. There are still small fixes i need to do on this. The Mesh is 998 Tris and I also have some LODs made.
If you refuse to relocate for work, you're cutting out about 99.9% of the work opportunities, in what is a very competitive field. Unless you work in a HUB, like Seattle, Austin, Montreal, or LA this could be career suicide.
ha ha i remember bryce from way back in 1999!! i used to be all crazy into the volumetric materials on a sphere then animating through them. it was way cooler than the windows media player ha ha
Check out Malcom's you tube channel for nice tips and tools that make Maya modeling experience a lot smoother. I have used Maya for three years and Max since 1999 off and on. https://www.youtube.com/channel/UCuHLxYrggu6gB4cLKAGo71w