Hi guys, Probably an easy question... I'm not sure on what to do with the shoes I have modelled for my character. I have them on the character, surrounding the feet at the moment. Do I delete the feet and just leave part of the leg inside the shoe? Do I attach the shoe to the character mesh and then go on with rigging from…
Hi! My name is Daniel Jóźwiak, and I am an illustrator and concept artist. I have experience with character design for various fantasy and sci-fi settings. I mainly work in a detailed, semi-realistic style. Check out my portfolio here: https://www.behance.net/danieljozwiak Contact me directly: wyrdmeister77@gmail.com…
Hi, We are looking for 3D character model, rigged and animated, for our Unity3D mobile game. - Maximun polygons under 30k - Custom animations between 8-10 animations per character - Required FBX file ready to import into Unity3D - Design aesthetic, preferably Overwatch 2 style but we don't mind any creative input from you.…
Game Character Sculpting in 3DCoat [Game Dev] Join us on Saturday, April 25th as we dive into sculpting a game character in 3DCoat Source... Overview Join us on Saturday, April 25th as we dive into sculpting a game character in 3DCoat. Program Details Who should Attend: Adults (Ages 18+). All experience levels are…
also really depends on when in production are you? working on and finishing the first characters in any game is usually a lengthy process. the pipeline is getting developed as people work on these assets. once the pipeline for the product stands, its usually faster. we worked on characters that had a one year anniversary…
Hey Polycount, Releasing Quadify Ultra today, and wanted to share it here since this community has always been where serious topology conversation happens. https://youtu.be/1_7xRSyeLUc What it is Quadify Ultra is a retopology addon for Blender 5.0 with an ML routing engine. You select a mesh, hit Ctrl+Shift+Q, and it…
Hi there once again! I have been very grateful for all the contacts I have made with my previous job offerings, so I would like to offer this job here as well: Turn character designs into animations. I already have 1 great animator working on this, but due to time constraints on her side, it would be great to have 1-2 more…
About NiteOut We're a team with experiences developing products at Google, Uber, Stanford, Berkeley & Rhode Island School of Design who are working on a new 3D Social Network designed around night life. It's an iOS and Android app based experience. We're a couple of months away from our Public Alpha Launch, and we need a…