Thanks guys, much appreciated! kosh3d - Thanks! Haha yea 😅 Love your engine man, crazy clean work. I'm using a basic sub-d workflow in max, chamfer modifier for some of the support loops and then manual loops and clean-up. I just like the control you have with that. Looking into the Marmoset bevel shader workflow as well…
Howdy! I’m Aram, a 3D Technical Artist with over 4 years of experience transforming ideas into fully realized 3D experiences. I specialize in creating stylized characters, animating short films, and developing AR/VR applications. Whether you need help bringing your concept art to life or optimizing assets for Unity, I’ve…
Welcome to Polycount (both of you!) I think your character concepts are great so far! One thing I always ask myself when reviewing concepts is... is this enough information for a 3D artist to reproduce the concept in 3D? And looking at your first couple character concepts, I'd say no. 3D artists need to see the character…
Hi everyone, last days I've been working on a real time car for my first time, experimenting the "full poly" technique used in curent gen racing games. I would like to have your opinions on the model, not really about the artistic accuracy but more on the technical part. I want the model to be game ready so tell me about…
Not any kind of art god or knowledge dropper but from what i see: -I'd say that the texture of your tree is off. Those touches of orange are really not fitting in. Also not feeling the nmap and not much variation from roughness. The trunk seems a bit forward, you can put some edge loops to come and deform it. Finally, not…
Looking for someone to redesign the 4 main characters (I modeled, rigged, and animated the characters myself as prototypes for temporary demo functionality. I want to work with someone for a full redesign of each character, including rigging. I don't need animations) Game is a local 4 player co-op dungeon crawler (like…
Hello, I am looking for a 3D animator specialized with female animations, looking for someone to create a feminine walk cycle. Please email me your reel portfolio whether it be a website, artstation, youtube, etc. @ eflora.co@outlook.com Thank you,
[ QUOTE ] But it's going up against competitors that are significantly cheaper and offer an experience that (may even turn out better) [/ QUOTE ] So, -$100 is "signifigantly cheaper"? That's 2 games, or 1 hard drive. That's nothing. Or, -$200 from the deluxe PS3. That's 4 games. So you save an extra 2 weeks, and only buy 1…
Looking closer (Google Lens on your image to find a higher-rez shot) it looks to me like the white weave is bending around the holes. So I would model this with geometry, maybe three or four strands for each run, and texture each strand with a smaller weave pattern (which looks a bit like it might be a cable-knit kind of…
Hey! We are looking for someone who can make animated dungeon maps from the top-down view like on these example images. Build walls, etc These are built and composited in Unity. Let me know if you had similar works before. Message me on Discord: "metavoros"