Hm... Very good questions/ suggestions. 1. Yes, this would cause is to probably not zip. But when u load max the next time and close the UI, it zips them up. I don't think there is anyway to fix this really. Or at least, always zip them up before crashing. 2. Its not "Done" yet I guess, and I have 1-2 other new tools I've…
tested it, feels very nice :) already a lot more lightweight. Some suggestions:* use a ImgTag instead of Bitmap UI control to place the logo at the top. The advantage is that it doesn't show the sunken 3d edge effect and it might look a bit more clean. * I closed it and then wanted to find it back, why was it not in a…
I think another problem with this is that each time they add an ease of use feature they tread on the toes of their established user base. I dont know who their Internal testers are but they sure as hell aren't doing a good job. Also you have to question why they chose to use C#, the 'Just in time' compiling is…
And this was another one I worked on at the same time with the same tools. 'Phoenix' typo on the intro is the kind of stupid shit we do when we behave like 3D junkies and forsake bed for just another frame, as we stare transfixed at the achingly slow render buckets crawling across our blurred vision as the sun begins to…
Okay so first time posting here. I've started to become more interested in MAXScript and other stuff like this. But I'm a total n00b so let's start off nice and simple. I created a joystick controller creator/manager. The creation is a pretty standard affair and doesn't stray too far from Rick Stirling's tutorial in terms…
@animax - You may need to download Dotnet4.0 on your x64 machine for this to work. I thought windows would have installed it, but maybe not. For anyone crashing, try installing Dotnet 4.0 and let me know if that fixes it... @Denny - I will look at the Drag/Drop right now quick. I think I might know whats wrong. Either way,…
well it depends on what you want to accomplish. The example in my video might not be the best one, since I didn't optimize the mesh at all. So you don't really need as many polygons as shown in the video! Imagine you wanted to morph a plane to a nose. You would take the mesh of the nose... and flatten it until it's a…
Small Update on my Xnormal Tool for max :) Previously ON "XNormal tool"!https://dl.dropbox.com/u/167380/XnormalChecker.png Changed a few things: rather than baking 1 big list of xml files, it bakes 1 file at a time. This allows me to catch Xnormal "crashing" and keep the baking of other stuff. (with a nice message tellnig…
Blender Game Tools I have made a tool that take an high poly sculpt an convert it into a game asset fully textured in one single click while it takes 10 hours currently. I know it sounds too good to be true, but it works and does the job fast and with a clean result for static meshes. My tool will create a low poly at the…
Hi everyone, I am working on a collection of scripts for Photoshop that could be used to speed your interaction with the layers palette. The main idea was to make the scripts and use them as keyboard shortcuts. I am putting this here just to see if anyone has the need of this kind of interaction. The scripts are:…