Really nice work! A few bright dots below her chin. Symmetry bleeding? The shine inside her nostril is bugging me a bit. Maybe make it higher roughness in there. Also seems like her facial skin could use more variation in glossiness. Tip of nose, eyelids, lips, should be shinier than cheek and chin I think? Loving the…
Asked my buddy Michael Lindsay to rig + pose her. Some tweaks to be done and I think I'm gonna have to throw a corrective morph over the top to solve the collapsing behind her knee thats happening due to the extreme angle. Started working on her hair. Theres something off about it, especially from a distance but I think I…
Day 12 Progress so far. Gotta figure out how to make her back view more interesting since it's a 3rd person project. Right now I added braids to her hair and also went for a bun in order to show her back, I learnt that from Bayonetta. The hands are still rough, I'm gonna work on those but to be honest they're harder than I…
oh, well in the books she impresses an elite predator who eventually dies of some pretty gnarly wounds, she tries to save him, fails, but he tells his clan to take her in. in other books she hunts predator bad bloods and aliens alike. is pretty hardcore, and her only real rivals are some biggoted preds who look down on her…
@urgaffel: Exactly! But she has shown both blended and non-blended UV sheets in her previous posts, so I know she does bleed her textures. I was only showing her a way that I post for presentation as I stated in the gif. :) @StephLee: That's looking awesome! If anything, try pushing the values back on the wood so that the…
Hello everyone! I did some more work on her; let me know what you think/what i need to fix! And for reference (i forgot to put up the actual ref) this is what I'm making: I need to work on the details of her inner neck thing, work on the details on the gloves and leg armor, and seriously fix her feet. That's all I have for…
I should probably post her actual description paragraph, but she isn't a "mole person", so much as she's "mole-themed". The mesh is very simple, due to my inexperience and the fact that the project limited us in how many polygons we could use. But, now that it's graded, I can use the input I get from others to rework her…
Oh yes Dukie, I recall those segments too. I still recall with vivad horror when a crooked real estate broker cut off this 66 yr old ladies hand in hopes she'd bleed to death and he could buy up her estate, prob was she did die, but not before she buried her hand and grew herself back with roots and dirt on her. Wow!
You can never have enough reference, and as Daz once said try to get a movie of her turning her head through 90 degrees from front to side. Scrubbing through that will give you far more info that still images. The main thing I can see is that her nostril sits in the middle of a flat plane (on your first and second ref) so…
- Jowens, Thank you :) I was able to knock out my retop this weekend. I might still go back in and see if I can pare 200+ tris, I think there's some room in the stomach for some welding. And the interactive is here: http://p3d.in/xbxJU Right though, I could really use some advice. I did a couple preliminary bakes in…