If you’re already familiar with PBR material design, then you can now display your characters with physically correct render quality directly in iClone and CC. We are inviting all contest participants to apply for the iClone/CC PBR Alpha program, test for yourselves, give us your comments and showcase your PBR work! Please…
Oh thanks for second guessing that, even if it might be unrelated to the issue. I couldn't find much about what shader to use for what situations. The character is for real-time use in unreal and marmoset with the PBR roughness workflow. The charcter won't have any alpha transparency, but some parts are glass. So you're…
Hello guys, I'd like to know what is the difference between a PBR material, and a photorealistic material? is their any difference between them or I can use PBR materials to produce photorealisitc images like an architecture project??
Did someone manage to write a proper PBR shader for materials like cotton in PBR? Standart roughness/glossines doesn't cut it. It's either looks really rough or plastic. How do you solve this?
The team behind 3DCoat is excited to present the Beta of our brand new library of scanned PBR-ready Smart Materials today ! Functioning in the Beta mode currently, the dedicated Store of PBR Scans has been revealed !