Appreciate the comments, folks! @MercurialForge I agree, she could use a little more warmth to her skin. ^^" Material work is so much fun but a little too fun at times that I forget other areas to work on as much.
http://www.facebook.com/pages/Penguins-Vs-Chickens-Video-Game-in-Progress/204619409600292 (Link to facebook page) This is really just for fun. No seriousness or time limit/scale about it. Just want something to do in my spare time. If people want to join in the fun that's cool.
You go on about realistic goals and then ask for $1,600,000. That's way too much on Kickstarter, please tell me you accidentally put the decimals in the wrong place! Of course, it's probably about right for how much it will cost to pay all 12 staff a fair amount (...for longer than I would suggest this game would take to…
Hi everyone, we are looking for someone who can help us bring our game to players and shape how the project is presented and communicated. We are currently working on a mobile arcade game called Gary Getman. The core gameplay and direction are already defined — we are not redesigning the game. What we are looking for is…
I am an experienced Unreal Engine developer and am looking for a art partner to collab on a game kit with working assets. You would make the models and PBRs and I program mechanics for them so they work and can be used game-ready. Also I would add further effects and adjustable parameters if required. Examples for such…
We’re currently looking for three dedicated 3D Artists, each specializing in one of the following disciplines: * Character Modeling Artist * Environment Modeling Artist * VFX Artist This is a volunteer opportunity for beginner to mid-level artists who want to gain real game development experience while focusing strictly on…
mmm, well I've had lights breaking when trying to use the mats customize utility to setup a scene once or twice, if that could never happen that would be great, it used to also get "lost" behind that preview sphere (you could click) to put the light behind the object, which kind sucked the 1st few times. Forget why i had…
I'm trying to figure out how to achieve a good result using the fur Shell/Fin process. So far I've only gotten so far as to testing the shell portion of the experiment and I've run into some problems. I'd say it has something to do with my UVs if not for the fact that its consistent a crossed my mesh. As you can see from…
Hello everyone, I’m currently developing a narrative-driven sci-fi exploration game set in a mysterious abandoned world. The project focuses on atmosphere, environmental storytelling and monumental alien architecture. I'm looking for a concept artist to create 3–5 key environment concepts for the project's pitch deck.…