I was watching Disting's stream and he also had that problem. And just logged in, and checked my own env/map and also getting that error. So it seems like it's not only you, I really hope it's a temporary thing
Hello! Don't know if it's just on my end, but the images You post don't seem to work ("Error (403) It seems you don't belong here!"). You might want to ditch the dropbox for this and try uploading somewhere else?
Very nice pistol! Would love to see how you managed the coated metal look. On that note, there seems to be some slight normal map errors above the hammer and underneath the sight. Maybe harden some edges around there?
I bloody hate non-worldwide release dates... "An error occurred while updating Darksiders II (missing encryption key)" GRRRRRRRRR FU THQ! I want to play! NOW! :D :poly118::poly127::poly114::'(:shifty:
Can't see the image. I get a 403 forbidden error. The tri geom... make a quad, create an edge from one corner to the other, copy+rotate one of the triangles using that edge as the axis, done. Make sense?
Hi, I think it may be caused by a projection error, so the issue might be your cage. Also, you might want to double-check your UV , if some part are overlapping you can have this kind of issue.
Hi! Because there aren't enough skulls in this thread here is one more: you can check it out here: http://steamcommunity.com/sharedfiles/filedetails/?id=236841184 did anyone else have the 'could not zip *.vmt' error?
Also, one more thing. I am having an issue with getting the lights to emit from the static mesh.I get an error that says it can't emit because the tri count is too high. I think the limit is 5,000.
I did and I got a reply. Problem was that I had the SDK in Program Files. Which causes some permission errors. Which causes it to be unable to register that you upload stuff, it seems. It works! Very happy now.
I figured it out and edited the post just before you responded. Thank you. ***It seems like the problem was the project created a 8bit file and the export was set to 16bit. No error message and the export says it was successful with the process below.