Wow, man. B-e-a-utiful! It's Marcus Phoenix meets Tony Hawk: The postapocalyptic version. Really like his weathered looks in his face in contrast with his casual clothing, and the hair is awesome! All he needs now is a nuclear-driven skateboard with dual turboplasma shotguns and a cyborg dog called Coco-5.
I went to install my office copy last week and a.) Couldn't register my key number. It wouldn't accept it. b.) Couldn't get passed the MESSAGE OF THE DAY max script. It wouldn't load that up and thus never load Max (obviously!). I removed it from my PC and gave the box back to the project manager.
Portfolio: https://riadev.carrd.co/ Email: riadev244@gmail.com Discord: riadev244 Hello! I’m Ria Dev, a pixel artist focused on building clear, expressive visuals for games. I’m comfortable working in different styles and open to both short and long collaborations. I also keep my rates friendly for indie teams and small…
Hey @jStins ! Yeah - I don't wanna slow down on this stuff... feel like I need to be producing all the time right now. Thanks for the kind words - it's always encouraging to have some sort of confirmation at the start of a project just to let you know you're not barking up the wrong tree. Kind regards, B.
@Gnashed thanks dude, that one never felt very right, it's like it has two weird light sources. Can I nitpick your centaur? :b I feel it could have a ground plane... or is he walking on a nebula? like a constellation? Great render nonetheless ~~ Some thumbnails I'm working on for a personal projects, monsters!
I find I am more drunk in person than online. Also, changing my name to "parnell" was the best thing I did. I don't feel like a renob introducing myself as "modeling_man" at GDC meet ups. You'll feel way less nerdy if you just use your real name. B
Here is my WIP portfolio: http://gregdalessandro.weebly.com/ 3 things to note: a) I am drastically changing the layout b) I am getting rid of the female model and Peter Dinklege (they were placeholders for my Portfolio class) c) I plan on texturing/rendering the building I already made. (it was also built with modular…
What about bringing back complex refractions? Feels silly even bringing it up. Automatic mesh reimport/reload might be a nice feature. Or maybe a right click context menu to reload selected object. Unless I'm missing something, I have to delete the object hierarchy and then file, load (ctrl-b) the mesh.
this is now what I have, a)I also was wondering if you were using billow or perlin noise. b)Im not sure if you can see them but I have these patchy spots on top of my barrel, like they are a little bit darker then the rest of the texture. c) Whats the point of using the luminance RGB node?
Absolutely stunning work. I love how you iterate so much and can even say it sucks when it already looks pretty ok. You've got some major dedication it seems. And yes.. painting crystals is a pain in the b*** :poly105: Keep going I'd say. You're really nailing that LoL style.