Hi! So, after reading through over a 50 pages of "How do you model dem shapes?" thread I finally registered - took me long enough, didn't it? :) About me: I'm a recent MSc. in Informatics/Computer Sciences and currently I'm trying to get back to making CG, as the schoolwork used to take almost all my time for the last 5…
Hello, im rly glad that i created an account at this forum, cause i am new to 2d and 3d art. i recently learned the basics of blender and gimp and i want to create my firt item for the dota 2 workshop. to get some more knowledge of the proces of creating such content i read many guides on the valve developer wiki and other…
Yolo brolos :D ( Don't worry I am not a follower of that "religion" I just like saying that" :D :D :D Well yeah, Hello I guess. :) I am like 12 years old xD Been modeling since I was 9, used to use sketchup, now use Blender and I am from Bangladesh, doubt you've ever heard of it. I have the knowledge of the following and…
Hi I'm Charles. I have been working in the Video Game industry for around 12 years. About 8 of them as a 3D Artist mainly doing mobile games. I teach a little at a local college. Nowadays I focus my skill acquisition effort toward AAA console/PC games. I work primarily with Blender/Substance Painter. I used to work a lot…
Hello Polycount folks :) I am the lead animation/modelling director at SparkleVFX in Liverpool, UK ( www.sparklevfx.com ) I have worked for many years in 3D and traditional animation and have recently moved to using Maya from Max and Silo (Silo is a very cool fast organic modelling tool, if you've not used it, get it) As…
Sup All, I am a NOOB to the 3D world. I am starting a 3 year program in Game Design and development next year, so i am in prep mode, I am currently taking 2 online courses, one in Blender, one in unity and learning some java... but right now my main focus is in Zbrush.. Hope to get to know some of you as the months pass..…
Hello Polycount community! My name is Wade, and I've been aware and sleuthing your forums for some time now, intermittently. I noticed the Riot contest through a friend and decided to sign onto the Polycount community. I'm not a 3D artist, however I love 2D art. I'm a bit busy now to constantly do art like I used to, but I…
Hey there ! I come from France, and the contest Riot Games Art 2014 bring me there :). My name is Suzy, I'm a third year student in Animation 3D / Modelling (made also one year of Illustration). I know my level will not be enough to win this. But well, that's not my goal ! Let's learn, and have fun :D. Moreover I red the…
Hello to everyone, i was checking polycount quite often in the past for any useful information regarding gaming industry, mainly because for the last 3 months i was working on my demoreel, mainly for modeling posiotion allthough i can also do texturing/uv mapping. for the past 5 years i was working for a company that was…
Hey everyone! I'm Jonathan from Germany, currently studying MediaMusic in the Netherlands and looking to become a composer for video games. I have however always been facinated by 3d-modeling and video game art is often a great source of inspiration for music. I can't model at all yet so I am here to hopefully slowly pick…