Now, the amount of time we dedicated to these vehicles to be modeled and uved was one and a half weeks. We kinda managed in time more or less but because we had some problems after two weeks (which I will bring up later) we decided to cut two models from the final game. Therefor at this moment, the game is supposed to have…
I agree with Jacque. Little big planet is probably the most accessible game for "creating games". It's for PS3. Also, Torchlight for PC comes with the editor that the company used to make the game. He can use the assets (props and such) that they used for the actual game and make his own levels and stuff. Or make new…
In general right now, the pieces as they stand have potential but I feel the only thing that really stands out to me is that they are generally a bit dull, there's not much story telling and more like a clean plated environment where it kind of says "Here's the environment" I feel you could push these pieces (all of them)…
I work in an architecture firm doing the viz work, and I had to have a masters degree to be even considered. However, this is a very very large world wide firm so the old boy architectural network dictated the degree requirements. I also had to be LEED certified along with a member of ASAI (American Society of…
For textures Bungie didnt have any one person as a dedicated Texture Artist. Textures were generally created by the environment artists as needed. We of course shared textures/assets throughout the entire game as most studios do. For Reach environment use of textures had to be controlled a lot more then before. From Halo 3…
The Chinese Room is an award-winning game studio based in Brighton, but working remotely across the United Kingdom. We have just signed a development deal with a major publisher and are expanding our team for a next-generation console project, scheduled for release in summer 2015. We are looking for passionate, dedicated…
Hi there! My name's Yemi, but I go by OraMagi on most online platforms. About the Author: I've been playing League of Legends for about 6 years, after my friend introduced me to it on a whim. I've been hooked ever since. The game, lore, esports, music, art...I love every single aspect of it to pieces. I've given over 4000…
Comrades, we have been tasked with assisting our valiant soldiers to camouflage their vehicles! Now is the time to get a FREE copy of Company of Heroes 2 and use it to create some amazing vehicle skins for the highest rated World War II RTS Franchise of all time. This is a 3D texturing contest for the Steam Workshop of…
Hello Unrealers, We are: We started out as a mod for UT3 but when UDK released we saw the future. So TA (as we call it) wil be a standalonde game. We are recruiting new members to our DEF team. you can check out our site: http://tactical-assault.com Who are we looking for?, Apply on our webpage:…
Team name: Mindkiller Productions Project name: Metal and Dust Brief description: Metal and Dust ( M.A.D. ) is going to be a sci-fi tank warfare MMOFPS. It will involve three factions struggling for power. The majority of the gameplay will be vehicular warfare. Players will not command people, but instead machines of war,…