Hello everyone! I am a Juniro CG artist and recent grad from January 2015. I want to get hired in the industry so I keep learning and making up my personal reel. I work with Maya, Zbrush, Nuke & Photoshop. I'm passionate about Character Design, VFX & 3D Animation but still a rookie in those field.. Here is my portfolio…
Hey guys :) My name's Westbeam. I'm actually a programer and no good gfx-artist, but you can find some of my stuff on OGA: http://opengameart.org/users/westbeam I am working with some more people on a 3D Online Space-Sim, called X-the forgotten battles. We got a modeller for the gfx stuff, but sometimes I also make some…
Hello, My name is Devon and I've come to in search of professional criticism and to be inspired by the amazing work the users of poly-count display daily. :) I am currently enrolled at an art school, in my first term, first semester. Though I've been using 3D applications and Photoshop in conjunction for a some time.…
Hello everyone! Well, my first post here at Polycount :D I've been looking at threads here for a while, but I'd never registered till now, I only wanted to look and learn, but now that I'm really making progress at my skill I've thought that it would be a good idea to start posting my work so people here can give me…
Hello, I'm an Artist who has worked in the games industry for 12 years, and due to GFC issues here in the land of Oz I've had to branch out and work in interactive media for an Engineering firm. I still get to use all that games experience using engines like Unity and UDK... but its just a slightly different end product.…
Hi Polycount and all I have been a member for a couple of years and been a visitor for a long time. However, I think I have not said hello properly, so, hello. :) Visiting the forum and seeing the work created by artists has and will always inspire me and as an artist that helps. In the last couple of years, I have been…
Hi guys! Im from Panama,and i like this forum since a few months ago. This is a post to activate my account and say Hi! haha Anyways, Im a System Auditor, but i like de game development and desing, in college a develop a few things with Irrlicht Engine, 3D max and blender, but with my work is hard to make things. Actually…
Hey everyone! I recently wrapped up the Escape Polycount challenge, and fell in love with this community. So Im making my own user account to become more active in the community! I graduated from VCAD in Vancouver, British Columbia, Canada. Getting a 3D Animation Art and Design degree, and am doing bits of freelance work…
Greetings everyone here at polycount! I actually just learned about this forum today and thought that joining wouldn't hurt my chances to get a job from the game industry some day :). I am fairly new to making game art, but I have been drawing since I was able to hold a pen and next year I will be specializing on game…
Hi all, Have seen so much amazing work here. Im new here, been doing loads of game programming and want to get started on learning how to create space style game models. I have already read much on model creation using software like 3D studio max, zBrush and photoshop. If anyone can give me some advice on where to get…