Nobody would scrutinize your final product for texel density . So not perfectly same texel size is ok and in some cases logical. Doors could be unique textures or be mix of unique and tillable " detail " textures + decals + material layers as pretty much everything else. There is no single "right" way. It's a part of…
In those deep holes , abandoned places where all nice rusty textures are resides and where you may feel a bit risky to appear with 2-3k camera a monopod could be a helpful thing too but for totally different reason. ;) I once tried a special chain loop you step your feet on to form a triangle and just pull your camera up.…
QUICK UPDATE I got around to adding a bunch of mesh decals and signage to add some storytelling to the scene, also added a bunch of tubes to the ceilling and had some fun with setting up some compositional shots. Still have a few things i need to finish and polish before i'm done. I'm also thinking of making some custom…
Hi, and welcome back to my long crawl with this project! A few edits that have happened include creating a display platform and reworking the textures and style. The previous two versions of the tank's textures felt very matte and clay like. So decided to take another shot at it keeping the textures very simple by removing…
Thank you for the feedback. I don't have a firm poly count in mind, though I'm trying to generally keep things in line with PC game specs. I had the light map resolution set too low for the concrete, which was causing the issues with the shadows. I added a few more decals to the concrete, though I may need to something…
I'm sorry but that face still needs a lot of work. Look at your model from the same distance as the image. They do not match at all. I say keep working the forms of the face, the bone structure is really lacking/not correct. Sorry if I am being harsh or whathaveyou but likenesses are tough and you're gonna have to really…
This update consists mostly of continuing to clean up meshes, adding details, and optimizing light maps as I go. I designed my logo and got it in as a decal, filled up the trophy case, and added some hanging varsity championship year banners above them to really help the space feel like it's part of a school. Adding a mesh…
Thanks Kanga, Lucy Lui was my point of reference :) Ok everything is baked, except for the scalp hair and the long locks of hair... That'll be fun to sort out... No actual texturing yet, just ao cavity and normals. Also need to set up some decals for all the branding and labels. Wires are also missing but they will be…
Thx alex :) Doing a pratice run on unreal. The static meshes and textures belong to epic I only tweak the shaders to unify the colors. The goal was to practice/learn how to set up everything in unreal from scratch, seem more reasonable while watching tuturials on it. Mainly focusing on world building aspect of Unreal. It…
To all the naysayers, this is an opportunity to bring animal cruelty into the spotlight for a bit. The Iraq war has been going on half a decade at this point. So many people do so many horrible things every day, its only right that they shouldnt get away with it all the time :) I think its great theres a witchhunt on for…