Yeah I've struggled with math all my life... more so once I decided to take up game programming. As an artist I think linear algebra comes in handy when creating shaders, but with node based editors it's easy enough to just fiddle around until things look right. Stanford's Machine Learning and AI courses really opened my…
Your Protoss skin texture looks cool. I wish I could see it on the model without the wires. Personally I would ditch the snowmobile. And maybe the mechanical arm. Not nuts for the texture on it, or maybe the render is just bad. If in a hurry then show the high-poly only. Or render the low poly better. All of your vehicles…
Same. I leave the scrutinizing stuff at the office. I'm at home, I am trying to enjoy myself. I see stuff, but meh... we've all been in situations where mistakes are seen, but we can't fix due to time/asset locks/bug seniority/plain ol' missed it/art director has that "vision"... My favorite is in Mass Effect where you get…
Lookin' good, only major crit is the white and yellow at the tips of the missiles make the piece a little busy, they pop a bit too much. Having one general tone for the missiles might work a bit better. Haven't looked at any real world shots of these things, but from an artistic view just my 2 cents. Some general thoughts,…
Screw the tech discussion. I don't want to argue about tech having anything to do with game success. What jazzed me about Costikyan's article was his mention of how an indie game scene may be necessary, and should be possible. When he said that, I started thinking of all the early indie movies I'd seen when that scene…
I didn't get my learner's permit 'til I was 17, then didn't bother with the license until damn near 19. I just didn't care, at all. I even failed the actual road test twice. Driving was always such a bore ... A year or so after I moved to NC, my boss found out I was driving on an expired license (from Wyoming; two jobs…
The outsourcing was a tiny component, mostly some misc destructible items and a few homeless /bum type characters. A lot of other developers seem intent on pushing the point that there must have been a secret army of outsource resource we used but sadly there was not ( though I'm not trying to say this notion is being…
[ QUOTE ] I used to collect ciggarette foil for a foil ball. It got pretty huge, I don't remember what happened to it. I used to also collect WW1 and WW2 trench lighters, but gave them away cuz I didn't want to tempt myself to smoke anymore...lame. I wish I had them back. Scott your collections sound fantastic. Are you…
It looks like you placed one grungy metal texture over the entirety of your UV sheet. It is kind of hard to explain but it looks sloppy because metal wear and tear is not going to happen uniformly over the entire car. Water is going to pool on flat area, run down and stain areas that are slanted, and rust corners where a…
Hey just wanted to say your sketchbook is pretty good. I think youre close to being good enough for a starter character art role maybe you just need that last 20% extra quality. Id recommend breaking down tasks more, instead of just creating entire characters for your sketchbook try to nail 1 thing with real accuracy and…