This progress is a great start, man! You've got a great sense of visual taste. It shows in your design. Keep playing and keep practicing those fundamentals!
Here is the final of the spaceGirl it was an interesting exercise. Not doing a hi-res caused different issues but it was good practice for seeing how far just textures will go.
So? There's quite a few threads here that is equally "useless" to us. As for the bill. I think it's quite humorous. How the hell is it gonna hold up in practice?
I'd like a little more information. Are you trying to communicate that the game characters show as silhouette drawings? Would be great practice for my form drawing.
If its true ... it sure doesn't look very practical to use. It's not "Higher Definition" either - the 21UX already had 1200 lines, this one is just wider.
Even if it's the 'highly irrelevant to practical physics or understanding of the universe boson', it's still a big deal -- we haven't discovered a new particle in almost 20 years.